2020-12-06 02:07:33 +00:00
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# Flatpak
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This repo contains Flatpak manifests to distribute Sketchy Maze to Linux users.
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2020-12-29 02:24:01 +00:00
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The game source is required. If you're not the developer, you won't have
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access to the source, but the rest of the Flatpak goodness is available for
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you to read and learn from in case you're also looking to package a
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Go SDL2 application for Linux.
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2020-12-28 23:03:52 +00:00
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## Setup
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The Doodle source directory should be at a folder named "source" relative
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to this flatpak repo. A symlink can work. For best results, the Doodle source
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folder should be "fully initialized" and ready to simply `go build` the app
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and be done; this means `make doodads` has already been run, and `make bindata`
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to embed them in the Go sources. Generally, if you had run a `make dist` in
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2020-12-29 02:24:01 +00:00
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Doodle recently you're good to go. The `guidebook/` and `rtp/` directories
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should also be included.
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2020-12-28 23:03:52 +00:00
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The `source/go.mod` file should have "replace" directives pointing to the
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appropriate path as seen in the Flatpak build environment, like:
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```
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replace git.kirsle.net/go/render => /run/build/doodle/deps/render
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replace git.kirsle.net/go/ui => /run/build/doodle/deps/ui
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replace git.kirsle.net/go/audio => /run/build/doodle/deps/audio
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```
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It may be possible to skip the `replace` directives entirely and have `go get`
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download the dependencies the usual way, but the `proxy.golang.org` server
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sometimes caches stale versions of these if they were just recently changed and,
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in case they had bugs, will prevent the app from building.
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2020-12-06 02:07:33 +00:00
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## Makefile
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2020-12-29 02:24:01 +00:00
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`make install` will attempt to build and install the Flatpak.
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`make repo` will build it and create the Flatpak repo in the directory `./repo`
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## To Do
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* GPG signature for the Flatpak.
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* Upload the repo to `download.sketchymaze.com` for public access.
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