doodle/cmd/doodad/commands
Noah Petherbridge fd649b7ab1 Doodad CLI Tool Features; Write Lock and Hidden
* The `doodad` CLI tool got a lot of new commands:
  * `doodad show` to verbosely print details about Levels and Doodads.
  * `edit-level` and `edit-doodad` to update details about Levels and
    Doodads, such as their Title, Author, page type and size, etc.
* Doodads gain a `Hidden bool` that hides them from the palette in
  Editor Mode. The player character (Blue Azulian) is Hidden.
* Add some boolProps to the balance/ package and made a dynamic system
  to easily configure these with the in-game dev console.
  * Command: `boolProp list` returns available balance.boolProps
  * `boolProp <name>` returns the current value.
  * `boolProp <name> <true or false>` sets the value.
* The new boolProps are:
  * showAllDoodads: enable Hidden doodads on the palette UI (NOTE:
    reload the editor to take effect)
  * writeLockOverride: edit files that are write locked anyway
  * prettyJSON: pretty-format the JSON files saved by the game.
2019-07-06 23:28:11 -07:00
..
consts.go Add doodad.exe binary and PNG to Drawing Converter 2018-10-16 12:26:41 -07:00
convert.go Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
edit_doodad.go Doodad CLI Tool Features; Write Lock and Hidden 2019-07-06 23:28:11 -07:00
edit_level.go Doodad CLI Tool Features; Write Lock and Hidden 2019-07-06 23:28:11 -07:00
install_script.go Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
show.go Doodad CLI Tool Features; Write Lock and Hidden 2019-07-06 23:28:11 -07:00