Noah Petherbridge
fc736abd5f
Adds several new doodads to the game and 5 new wallpapers (parchment paper in blue, green, red, white and yellow). New doodads: * Crusher: A purple block-headed mob wearing an iron helmet. It tries to crush the player when you get underneath. Its flat helmet can be ridden on like an elevator back up. * Snake: A green stationary mob that always faces toward the player. If the player is nearby and jumps, the Snake will jump too and hope to catch the player in mid-air. * Gems and Totems: A new key & lock collectible. Gems have quantity so you can collect multiple, and place them into matching Totems. A Totem gives off a power signal when its gem is placed and all other Totems it is linked to have also been activated. A single Totem may link to an Electric Door and require only one gem to open it, or it can link to other Totems and they all require gems before the power signal is sent out.
51 lines
1.5 KiB
Go
51 lines
1.5 KiB
Go
package balance
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// Store a copy of the PlayerCharacterDoodad original value.
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var playerCharacterDefault string
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func init() {
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playerCharacterDefault = PlayerCharacterDoodad
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}
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// IsPlayerCharacterDefault returns whether the balance.PlayerCharacterDoodad
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// has been modified at runtime away from its built-in default. This is a cheat
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// detection method: high scores could be tainted if you `fly like a bird` right
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// to the exit in a couple of seconds.
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func IsPlayerCharacterDefault() bool {
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return PlayerCharacterDoodad == playerCharacterDefault
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}
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// The game's cheat codes
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var (
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CheatUncapFPS = "unleash the beast"
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CheatEditDuringPlay = "don't edit and drive"
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CheatScrollDuringPlay = "scroll scroll scroll your boat"
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CheatAntigravity = "import antigravity"
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CheatNoclip = "ghost mode"
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CheatShowAllActors = "show all actors"
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CheatGiveKeys = "give all keys"
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CheatGiveGems = "give all gems"
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CheatDropItems = "drop all items"
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CheatPlayAsBird = "fly like a bird"
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CheatGodMode = "god mode"
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CheatDebugLoadScreen = "test load screen"
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CheatUnlockLevels = "master key"
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)
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// Global cheat boolean states.
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var (
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CheatEnabledUnlockLevels bool
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)
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// Actor replacement cheats
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var CheatActors = map[string]string{
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"pinocchio": "boy",
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"the cell": "azu-blu",
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"super azulian": "azu-red",
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"hyper azulian": "azu-white",
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"fly like a bird": "bird-red",
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"bluebird": "bird-blue",
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"megaton weight": "anvil",
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"play as thief": "thief",
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}
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