doodle/dev-assets/doodads/palette.json
Noah Petherbridge 81cb3bd617 1st Round of Doodad Sprites + Improve Doodad Tool
* Improve the `doodad convert` command to convert a series of input
  images into multiple Frames of a Doodad:
  `doodad convert frame1.png frame2.png frameN.png output.doodad`
* Add the initial round of dev-asset sprites for the default Doodads:
  * Button, Button-TypeB and Sticky Button
  * Red, Blue, Green and Yellow Locked Doors and Keys
  * Electric Door
  * Trapdoor Down
* Add dev-assets/palette.json that defines our default doodad color
  palette. Eventually the JSON will be used by the `doodad` tool to give
  the layers meaningful names.
2019-04-17 00:02:41 -07:00

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JSON

{
"#000000": {
"name": "black"
},
"#666666": {
"name": "dark-grey"
},
"#999999": {
"name": "grey"
},
"#CCCCCC": {
"name": "light-grey"
},
"#FF0000": {
"name": "red"
},
"#0099FF": {
"name": "light-blue"
},
"#0000FF": {
"name": "blue"
},
"#009900": {
"name": "green"
},
"#999900": {
"name": "gold"
},
"#4D391B": {
"name": "brown"
},
"#8B652C": {
"name": "light-brown"
}
}