doodle/dev-assets/doodads/buttons/button.js
Noah Petherbridge 27896a9253 Add Initial Sound Effects
Adds support for sound effects in Doodle and configures some for various
doodads to start out with:

* Buttons and Switches: "Clicked down" and "clicked up" sounds.
* Colored Doors: an "unlocked" sound and a "door opened" sound.
* Electric Door: sci-fi sounds when opening and closing.
* Keys: sound effect for collecting keys.

JavaScript API for Doodads adds a global function `Sound.Play(filename)`
to play sounds. All sounds in the `rtp/sfx/` folder are pre-loaded on
startup for efficient use in the app. Otherwise sounds are lazy-loaded
on first playback.
2020-05-22 20:07:48 -07:00

38 lines
622 B
JavaScript

function main() {
console.log("%s initialized!", Self.Title);
var timer = 0;
var pressed = false;
Events.OnCollide(function(e) {
if (!e.Settled) {
return;
}
// Verify they've touched the button.
if (e.Overlap.Y + e.Overlap.H < 24) {
return;
}
if (!pressed) {
Sound.Play("button-down.wav")
Message.Publish("power", true);
pressed = true;
}
if (timer > 0) {
clearTimeout(timer);
}
Self.ShowLayer(1);
timer = setTimeout(function() {
Sound.Play("button-up.wav")
Self.ShowLayer(0);
Message.Publish("power", false);
timer = 0;
pressed = false;
}, 200);
});
}