Noah Petherbridge
d16a8657aa
* SDL2 builds of the game now set their app window icon. * Create/Edit Level window is updated to show a tabbed UI to create a new Level or a new Doodad. The dedicated main menu button to create a new doodad (which immediately prompted for its size) is replaced by this new tab's UI. * Edit Drawing/Play Level window is more responsive to smaller screen sizes by drawing fewer columns of filenames. * Bugfix: the Alert and Confirm modals always re-center themselves on screen, especially to adapt between Portrait or Landscape mode on a mobile device. |
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.. | ||
loadscreen | ||
alert.go | ||
confirm.go | ||
end_level.go | ||
modal_test.go | ||
modal.go |