Noah Petherbridge
f8a83cbad9
* Move all collision code into the pkg/collision package. * pkg/doodads/collision.go -> pkg/collision/collide_level.go * pkg/doodads/collide_actors.go for new Actor collide support * Add initial collision detection code between actors in Play Mode. |
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collide_actors.go | ||
collide_level.go | ||
debug_box.go |