doodle/pkg/level/fmt_binary.go

72 lines
1.6 KiB
Go

package level
import (
"bytes"
"fmt"
"io/ioutil"
"os"
"git.kirsle.net/apps/doodle/pkg/balance"
"github.com/vmihailenco/msgpack"
)
// ToBinary serializes the level to binary format.
func (m *Level) ToBinary() ([]byte, error) {
header := balance.MakeHeader(balance.BinLevelType)
out := bytes.NewBuffer(header)
encoder := msgpack.NewEncoder(out)
err := encoder.Encode(m)
return out.Bytes(), err
}
// WriteBinary writes a level to binary format on disk.
func (m *Level) WriteBinary(filename string) error {
bin, err := m.ToBinary()
if err != nil {
return fmt.Errorf("Level.WriteBinary: encode error: %s", err)
}
err = ioutil.WriteFile(filename, bin, 0755)
if err != nil {
return fmt.Errorf("Level.WriteBinary: WriteFile error: %s", err)
}
return nil
}
// LoadBinary loads a map from binary file on disk.
func LoadBinary(filename string) (*Level, error) {
fh, err := os.Open(filename)
if err != nil {
return nil, err
}
defer fh.Close()
// Read and verify the file header from the binary format.
err = balance.ReadHeader(balance.BinLevelType, fh)
if err != nil {
return nil, err
}
// Decode the file from disk.
m := New()
decoder := msgpack.NewDecoder(fh)
err = decoder.Decode(&m)
if err != nil {
return m, fmt.Errorf("level.LoadBinary: decode error: %s", err)
}
// Fill in defaults.
if m.Wallpaper == "" {
m.Wallpaper = DefaultWallpaper
}
// Inflate the chunk metadata to map the pixels to their palette indexes.
m.Chunker.Inflate(m.Palette)
m.Actors.Inflate()
// Inflate the private instance values.
m.Palette.Inflate()
return m, err
}