doodle/dev-assets/doodads/azulian/azulian.js

53 lines
929 B
JavaScript

function main() {
log.Info("Azulian '%s' initialized!", Self.Doodad.Title);
var playerSpeed = 12;
var gravity = 4;
var Vx = Vy = 0;
var animating = false;
var animStart = animEnd = 0;
var animFrame = animStart;
setInterval(function() {
if (animating) {
if (animFrame < animStart || animFrame > animEnd) {
animFrame = animStart;
}
animFrame++;
if (animFrame === animEnd) {
animFrame = animStart;
}
Self.ShowLayer(animFrame);
} else {
Self.ShowLayer(animStart);
}
}, 100);
Events.OnKeypress(function(ev) {
Vx = 0;
Vy = 0;
if (ev.Right.Now) {
animStart = 2;
animEnd = animStart+4;
animating = true;
Vx = playerSpeed;
} else if (ev.Left.Now) {
animStart = 6;
animEnd = animStart+4;
animating = true;
Vx = -playerSpeed;
} else {
animating = false;
}
if (!Self.Grounded()) {
Vy += gravity;
}
// Self.SetVelocity(Point(Vx, Vy));
})
}