Noah Petherbridge
6be2f86b58
* For the doodad tool: skip the assets embed folder, the doodad binary doesn't need to include all the game's doodads/levelpacks/etc. and can save on file size. * In `doodad resave`, .doodad files with Vacuum() and upgrade their chunker from the MapAccessor to the RLEAccessor. * Fix a rare concurrent map read/write error in OptimizeChunkerAccessors. |
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.. | ||
campaigns | ||
icons | ||
pattern | ||
rivescript | ||
scripts | ||
sprites | ||
wallpapers | ||
assets_embed.go | ||
assets_omitted.go |