Noah Petherbridge
dc2695cfc9
* Add the other trapdoor directions: Left, Right and Up. * UI: Show a color square in each Palette Swatch button in Edit Mode. * Instead of just the label like "solid", "fire", "decoration" it also shows a square box colored as the swatch color. The label and box are left-aligned in the button. * Minor Play Mode physics update: * The player jump is now limited: they may only continue to move upwards for 20 ticks, after which they must touch ground before jumping again. * Remove the "press Down to move down" button. Only gravity moves you down. * Fix a crash in the Editor Mode when you dragged doodads on top of each other. Source of bug was the loopActorCollision() function, which only should be useful to Play Mode, and it expected the scripting engine to be attached to the Canvas. In EditorMode there is no scripting engine.
111 lines
3.0 KiB
Bash
Executable File
111 lines
3.0 KiB
Bash
Executable File
#!/bin/bash
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# Build all the doodads from their source files.
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if [[ ! -d "./azulian" ]]; then
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echo Run this script from the dev-assets/doodads/ working directory.
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exit 1
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fi
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mkdir -p ../../assets/doodads
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buttons() {
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cd buttons/
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doodad convert -t "Sticky Button" sticky1.png sticky2.png button-sticky.doodad
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doodad install-script sticky.js button-sticky.doodad
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doodad convert -t "Button" button1.png button2.png button.doodad
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doodad install-script button.js button.doodad
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doodad convert -t "Button Type B" typeB1.png typeB2.png button-typeB.doodad
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doodad install-script button.js button-typeB.doodad
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cp button*.doodad ../../../assets/doodads/
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cd ..
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}
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doors() {
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cd doors/
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doodad convert -t "Red Door" red1.png red2.png door-red.doodad
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doodad install-script locked-door.js door-red.doodad
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doodad convert -t "Blue Door" blue1.png blue2.png door-blue.doodad
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doodad install-script locked-door.js door-blue.doodad
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doodad convert -t "Green Door" green1.png green2.png door-green.doodad
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doodad install-script locked-door.js door-green.doodad
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doodad convert -t "Yellow Door" yellow1.png yellow2.png door-yellow.doodad
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doodad install-script locked-door.js door-yellow.doodad
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doodad convert -t "Red Key" red-key.png key-red.doodad
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doodad install-script keys.js key-red.doodad
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doodad convert -t "Blue Key" blue-key.png key-blue.doodad
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doodad install-script keys.js key-blue.doodad
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doodad convert -t "Green Key" green-key.png key-green.doodad
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doodad install-script keys.js key-green.doodad
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doodad convert -t "Yellow Key" yellow-key.png key-yellow.doodad
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doodad install-script keys.js key-yellow.doodad
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doodad convert -t "Electric Door" electric{1,2,3,4}.png door-electric.doodad
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doodad install-script electric-door.js door-electric.doodad
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cp door-*.doodad key-*.doodad ../../../assets/doodads/
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cd ..
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}
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trapdoors() {
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cd trapdoors/
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doodad convert -t "Trapdoor" down{1,2,3,4}.png trapdoor-down.doodad
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doodad convert -t "Trapdoor Left" left{1,2,3,4}.png trapdoor-left.doodad
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doodad convert -t "Trapdoor Right" right{1,2,3,4}.png trapdoor-right.doodad
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doodad convert -t "Trapdoor Up" up{1,2,3,4}.png trapdoor-up.doodad
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doodad install-script trapdoor.js trapdoor-down.doodad
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doodad install-script trapdoor.js trapdoor-left.doodad
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doodad install-script trapdoor.js trapdoor-right.doodad
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doodad install-script trapdoor.js trapdoor-up.doodad
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cp trapdoor-*.doodad ../../../assets/doodads/
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cd ..
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}
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azulians() {
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cd azulian/
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doodad convert -t "Blue Azulian" blu-front.png blu-back.png \
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blu-wr{1,2,3,4}.png blu-wl{1,2,3,4}.png azu-blu.doodad
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doodad install-script azulian.js azu-blu.doodad
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doodad convert -t "Red Azulian" red-front.png red-back.png \
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red-wr{1,2,3,4}.png red-wl{1,2,3,4}.png azu-red.doodad
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doodad install-script azulian-red.js azu-red.doodad
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cp azu-*.doodad ../../../assets/doodads/
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cd ..
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}
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objects() {
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cd objects/
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doodad convert -t "Exit Flag" exit-flag.png exit-flag.doodad
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doodad install-script exit-flag.js exit-flag.doodad
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cp *.doodad ../../../assets/doodads/
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cd ..
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}
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buttons
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doors
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trapdoors
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azulians
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objects
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