doodle/dev-assets/doodads/objects/exit-flag.js
Noah Petherbridge 3892087932 Doodads: Use Key and Working Warp Doors
* The "Use Key" (Q or Spacebar) now activates the Warp Door instead of a
  collision event doing so.
* Warp Doors are now functional: the player opens a door, disappears,
  the door closes; player is teleported to the linked door which opens,
  appears the player and closes.
* If the player exits thru a Blue or Orange door which is disabled
  (dotted outline), the door still opens and drops the player off but
  returns to a Disabled state, acting as a one-way door.
* Clean up several debug log lines from Doodle and doodad scripts.
2021-01-03 15:19:21 -08:00

15 lines
186 B
JavaScript

// Exit Flag.
function main() {
Self.SetHitbox(22+16, 16, 75-16, 86);
Events.OnCollide(function(e) {
if (!e.Settled) {
return;
}
if (e.InHitbox) {
EndLevel();
}
});
}