Noah Petherbridge
e141203c4b
Known bugs: * The Pixel format in the Grid has DX and DY attributes and it wreaks havoc on collision detection in Play Mode when you come straight from the editor. Reloading the map from disk to play is OK cuz it lacks these attrs.
18 lines
450 B
Go
18 lines
450 B
Go
package balance
|
|
|
|
import "git.kirsle.net/apps/doodle/render"
|
|
|
|
// Shell related variables.
|
|
var (
|
|
// TODO: why not renders transparent
|
|
ShellBackgroundColor = render.Color{0, 10, 20, 128}
|
|
ShellForegroundColor = render.White
|
|
ShellPadding int32 = 8
|
|
ShellFontSize = 16
|
|
ShellCursorBlinkRate uint64 = 20
|
|
ShellHistoryLineCount = 8
|
|
|
|
// Ticks that a flashed message persists for.
|
|
FlashTTL uint64 = 400
|
|
)
|