doodle/dev-assets/doodads/buttons/sticky.js
Noah Petherbridge 27896a9253 Add Initial Sound Effects
Adds support for sound effects in Doodle and configures some for various
doodads to start out with:

* Buttons and Switches: "Clicked down" and "clicked up" sounds.
* Colored Doors: an "unlocked" sound and a "door opened" sound.
* Electric Door: sci-fi sounds when opening and closing.
* Keys: sound effect for collecting keys.

JavaScript API for Doodads adds a global function `Sound.Play(filename)`
to play sounds. All sounds in the `rtp/sfx/` folder are pre-loaded on
startup for efficient use in the app. Otherwise sounds are lazy-loaded
on first playback.
2020-05-22 20:07:48 -07:00

36 lines
648 B
JavaScript

function main() {
console.log("%s initialized!", Self.Title);
var pressed = false;
// When a sticky button receives power, it pops back up.
Message.Subscribe("power", function(powered) {
if (powered && pressed) {
Self.ShowLayer(0);
pressed = false;
Sound.Play("button-up.wav")
Message.Publish("power", false);
}
})
Events.OnCollide(function(e) {
if (!e.Settled) {
return;
}
if (pressed) {
return;
}
// Verify they've touched the button.
if (e.Overlap.Y + e.Overlap.H < 24) {
return;
}
Sound.Play("button-down.wav")
Self.ShowLayer(1);
pressed = true;
Message.Publish("power", true);
});
}