doodle/cmd/doodle-admin/command/sign.go
Noah Petherbridge a06787411d Resolve circular import errors for Doodle++ plugin
* pkg/plus/dpp is the main plugin bridge, and defines nothing but an interface
  that defines the Doodle++ surface area (referring to internal game types such
  as doodad.Doodad or level.Level), but not their implementations.
  * dpp.Driver (an interface) is the main API that other parts of the game will
    call, for example "dpp.Driver.IsLevelSigned()"
  * plus_dpp.go and plus_foss.go provide the dpp.Driver implementation for their
    build; with plus_dpp.go generally forwarding function calls directly to the
    proprietary dpp package and plus_foss.go generally returning false/errors.
  * The bootstrap package simply assigns the above stub function to dpp.Driver
* pkg/plus/bootstrap is a package directly imported by main (in the doodle and
  doodad programs) and it works around circular dependency issues: this package
  simply assigns dpp.Driver to the DPP or FOSS version.

Miscellaneous fixes:

* File->Open in the editor and PlayScene will use the new Open Level window
  instead of loading the legacy GotoLoadMenu scene.
* Deprecated legacy scenes: d.GotoLoadMenu() and d.GotoPlayMenu().
* The doodle-admin program depends on the private dpp package, so can not be
  compiled in FOSS mode.
2024-04-18 22:12:56 -07:00

74 lines
1.6 KiB
Go

package command
import (
"fmt"
"io/ioutil"
"git.kirsle.net/SketchyMaze/doodle/pkg/log"
"git.kirsle.net/SketchyMaze/dpp/license"
"github.com/urfave/cli/v2"
)
// Sign a license key for Sketchy Maze.
var Sign *cli.Command
func init() {
Sign = &cli.Command{
Name: "sign",
Usage: "sign a license key for the paid version of Sketchy Maze.",
Flags: []cli.Flag{
&cli.StringFlag{
Name: "key",
Aliases: []string{"k"},
Usage: "Private key .pem file for signing",
Required: true,
},
&cli.StringFlag{
Name: "name",
Aliases: []string{"n"},
Usage: "User name for certificate",
Required: true,
},
&cli.StringFlag{
Name: "email",
Aliases: []string{"e"},
Usage: "User email address",
Required: true,
},
&cli.StringFlag{
Name: "output",
Aliases: []string{"o"},
Usage: "Output file, default outputs to console",
},
},
Action: func(c *cli.Context) error {
key, err := license.AdminLoadPrivateKey(c.String("key"))
if err != nil {
return cli.Exit(err.Error(), 1)
}
reg := license.Registration{
Name: c.String("name"),
Email: c.String("email"),
}
result, err := license.AdminSignRegistration(key, reg)
if err != nil {
return cli.Exit(err.Error(), 1)
}
// Writing to an output file?
if output := c.String("output"); output != "" {
log.Info("Write to: %s", output)
if err := ioutil.WriteFile(output, []byte(result), 0644); err != nil {
return cli.Exit(err, 1)
}
} else {
fmt.Println(result)
}
return nil
},
}
}