Noah Petherbridge
a06787411d
* pkg/plus/dpp is the main plugin bridge, and defines nothing but an interface that defines the Doodle++ surface area (referring to internal game types such as doodad.Doodad or level.Level), but not their implementations. * dpp.Driver (an interface) is the main API that other parts of the game will call, for example "dpp.Driver.IsLevelSigned()" * plus_dpp.go and plus_foss.go provide the dpp.Driver implementation for their build; with plus_dpp.go generally forwarding function calls directly to the proprietary dpp package and plus_foss.go generally returning false/errors. * The bootstrap package simply assigns the above stub function to dpp.Driver * pkg/plus/bootstrap is a package directly imported by main (in the doodle and doodad programs) and it works around circular dependency issues: this package simply assigns dpp.Driver to the DPP or FOSS version. Miscellaneous fixes: * File->Open in the editor and PlayScene will use the new Open Level window instead of loading the legacy GotoLoadMenu scene. * Deprecated legacy scenes: d.GotoLoadMenu() and d.GotoPlayMenu(). * The doodle-admin program depends on the private dpp package, so can not be compiled in FOSS mode.
45 lines
1016 B
Go
45 lines
1016 B
Go
package command
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import (
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"git.kirsle.net/SketchyMaze/doodle/pkg/log"
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"git.kirsle.net/SketchyMaze/dpp/license"
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"github.com/urfave/cli/v2"
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)
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// Key a license key for Sketchy Maze.
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var Key *cli.Command
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func init() {
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Key = &cli.Command{
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Name: "key",
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Usage: "generate an admin ECDSA signing key",
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Flags: []cli.Flag{
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&cli.StringFlag{
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Name: "public",
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Usage: "Filename to write the public key to (.pem)",
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Required: true,
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},
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&cli.StringFlag{
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Name: "private",
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Usage: "Filename to write the private key to (.pem)",
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Required: true,
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},
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},
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Action: func(c *cli.Context) error {
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key, err := license.AdminGenerateKeys()
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if err != nil {
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return cli.Exit(err.Error(), 1)
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}
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err = license.AdminWriteKeys(key, c.String("private"), c.String("public"))
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if err != nil {
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return cli.Exit(err.Error(), 1)
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}
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log.Info("Written private key: %s", c.String("private"))
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log.Info("Written public key: %s", c.String("public"))
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return nil
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},
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}
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}
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