doodle/dev-assets/doodads
Noah Petherbridge c3d7348843 Inventory System for Level Actors
* Added an inventory system for actors as a replacement to the arbitrary
  key/value data store. Colored keys now add themselves to the player's
  inventory, and colored doors check the inventory.
* Inventory is a map[string]int between doodad filenames
  (red-key.doodad) and quantity (0 for key items/unlimited qty).
* API methods to add and remove inventory.
* Items HUD appears in Play Mode in lower-left corner showing doodad
  sprites of all the items in the Player's inventory.
2020-04-02 23:09:46 -07:00
..
azulian Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
buttons Improve Collision Detection: More Active w/ Actors 2019-07-16 21:07:38 -07:00
crumbly-floor Fix Actor Collision Checks Again 2020-01-02 22:05:49 -08:00
doors Inventory System for Level Actors 2020-04-02 23:09:46 -07:00
objects Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
on-off Fix Two-State Blocks & Collision Detection 2020-01-02 17:58:22 -08:00
switches Improve Collision Detection: More Active w/ Actors 2019-07-16 21:07:38 -07:00
test Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
trapdoors Initial Guidebook code 2020-03-09 22:21:59 -07:00
build.sh New (Colored) Locked Door Doodads 2020-04-02 21:43:41 -07:00
mischievous.js Add JavaScript panic catcher to doodads 2019-04-18 22:02:59 -07:00
palette.json 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00