Noah Petherbridge
5bf7d554f7
Adds the `doodad` binary which will be a command line tool to work with Doodads and Levels and assist with development. The `doodad` binary has subcommands like git and the first command is `convert` which converts between image files (PNG or BMP) and Doodle drawing files (Level or Doodad). You can "screenshot" a level into a PNG or you can initialize a new drawing from a PNG.
41 lines
701 B
Go
41 lines
701 B
Go
// doodad is the command line developer tool for Doodle.
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package main
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import (
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"log"
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"os"
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"sort"
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"git.kirsle.net/apps/doodle"
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"git.kirsle.net/apps/doodle/cmd/doodad/commands"
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"github.com/urfave/cli"
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)
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var Build = "N/A"
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func main() {
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app := cli.NewApp()
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app.Name = "doodad"
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app.Usage = "command line interface for Doodle"
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app.Version = doodle.Version + " build " + Build
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app.Flags = []cli.Flag{
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cli.BoolFlag{
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Name: "debug, d",
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Usage: "enable debug level logging",
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},
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}
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app.Commands = []cli.Command{
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commands.Convert,
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}
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sort.Sort(cli.FlagsByName(app.Flags))
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sort.Sort(cli.CommandsByName(app.Commands))
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err := app.Run(os.Args)
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if err != nil {
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log.Fatal(err)
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}
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}
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