Noah Petherbridge
b4a366baa9
The uix.Canvas widget now maintains a selected Tool which configures how the mouse interacts with the (editable) Canvas widget. The default Tool is the PencilTool and implements the old behavior: it draws pixels when clicked and dragged based on your currently selected Color Swatch. This tool automatically becomes active when you toggle the Palette tab in the editor mode. A new Tool is the ActorTool which becomes active when you select the Doodads tab. In the ActorTool you can't draw pixels on the level, but when you mouse over a Doodad instance (Actor) in your level, you may pick it up and drag it someplace else. Left-click an Actor to pick it up and drag it somewhere else. Right-click to delete it completely. You can also delete an Actor by dragging it OFF of the Canvas, like back onto the palette drawer or onto the menu bar. |
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.. | ||
sdl | ||
color.go | ||
interface.go | ||
log.go | ||
point_test.go | ||
point.go | ||
rect_test.go |