* Improve the `doodad convert` command to convert a series of input images into multiple Frames of a Doodad: `doodad convert frame1.png frame2.png frameN.png output.doodad` * Add the initial round of dev-asset sprites for the default Doodads: * Button, Button-TypeB and Sticky Button * Red, Blue, Green and Yellow Locked Doors and Keys * Electric Door * Trapdoor Down * Add dev-assets/palette.json that defines our default doodad color palette. Eventually the JSON will be used by the `doodad` tool to give the layers meaningful names.
726 B
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726 B
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![](/SketchyMaze/doodle/raw/commit/b0a2524f1a265087c16c04164cb3b691e9d3dbfb/dev-assets/doodads/buttons/sticky2.png)