Noah Petherbridge
4469847c72
In the Level Editor, the "Level->Giant Screenshot" menu will take a full scale PNG screenshot of the entire level, with its wallpaper and doodads, and save it in ~/.config/doodle/screenshots. It is currently CPU intensive and slow. With future work it should be made asynchronous. The function is abstracted away nicely so that the doodad CLI tool may support this as well. |
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.. | ||
ingest.go | ||
texture.go | ||
wallpaper_test.go | ||
wallpaper.go |