doodle/pkg/scripting
Noah Petherbridge f76ba6fbb7 WIP: MsgPack stubs, Level Filesystem Module
* Add some encoding/decoding functions for binary msgpack format for
  levels and doodads. Currently it writes msgpack files that can be
  decoded and printed by Python (mp2json.py) but it can't re-read from
  the binary format. For now, levels will continue to write in JSON
  format.
* Add filesystem abstraction functions to the balance/ package to search
  multiple paths to find Levels and Doodads, to make way for
  system-level doodads.
2019-05-06 12:41:46 -07:00
..
events.go WIP: MsgPack stubs, Level Filesystem Module 2019-05-06 12:41:46 -07:00
scripting.go Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
timers.go Script Timers, Multiple Doodad Frames 2019-04-18 18:15:05 -07:00
vm.go Add JavaScript panic catcher to doodads 2019-04-18 22:02:59 -07:00