doodle/scripts/fpm-bundle-32bit.sh
Noah Petherbridge 97e179716c Add Technical Doodads + UI Fixes
New category for the Doodad Dropper: "Technical"

Technical doodads have a dashed outline and label for now, and they
turn invisible on level start, and are for hidden technical effects on
your level.

The doodads include:

* Goal Region: acts like an invisible Exit Flag (128x128), the level is
  won when the player character touches this region.
* Fire Region: acts like a death barrier (128x128), kills the player
  when a generic "You have died!" message.
* Power Source: on level start, acts like a switch and emits a
  power(true) signal to all linked doodads. Link it to your Electric
  Door for it to be open by default in your level!
* Stall Player (250ms): The player is paused for a moment the first time
  it touches this region. Useful to work around timing issues, e.g.
  help prevent the player from winning a race against another character.

There are some UI improvements to the Doodad Dropper window:

* If the first page of doodads is short, extra spacers are added so the
  alignment and size shows correctly.
* Added a 'background pattern' to the window: any unoccupied icon space
  has an inset rectangle slot.
* "Last pages" which are short still render weirdly without reserving
  the correct height in the TabFrame.

Doodad scripting engine updates:

* Self.Hide() and Self.Show() available.
* Subscribe to "broadcast:ready" to know when the level is ready, so you
  can safely Publish messages without deadlocks!
2021-10-02 20:52:16 -07:00

89 lines
2.9 KiB
Bash
Executable File

#!/bin/bash
# fpm-bundle: create bundles for the app.
# Add the user-level "gem install fpm" to the $PATH.
# Might need fixing over time.
export PATH="$PATH:$HOME/.local/share/gem/ruby/3.0.0/bin"
INSTALL_ROOT="/opt/sketchy-maze"
LAUNCHER_FILENAME="etc/linux/net.kirsle.ProjectDoodle.desktop"
LAUNCHER_ROOT="/usr/share/applications" # Where the .desktop file goes.
ICON_ROOT="/usr/share/icons/hicolor/"
# Find out how many levels up we need to go, so this
# script can run from either of these locations:
# ./dist/sketchymaze-$version/
# ./dist/stage/$version/linux/
UPLEVELS="."
if [[ -f "../../${LAUNCHER_FILENAME}" ]]; then
# run from a ./dist/x folder.
UPLEVELS="../.."
elif [[ -f "../../../../${LAUNCHER_FILENAME}" ]]; then
# run from a release stage folder
UPLEVELS="../../../.."
else
echo Did not find ${LAUNCHER_FILENAME} relative to your working directory.
echo Good places to run this script include:
echo " * ./dist/sketchymaze-\$version/ (as in 'make dist')"
echo " * ./dist/stage/\$version/linux/ (as in 'make release')"
exit 1
fi
VERSION=`egrep -e 'Version\s+=' ${UPLEVELS}/pkg/branding/branding.go | head -n 1 | cut -d '"' -f 2`
LAUNCHER_FILE="${UPLEVELS}/${LAUNCHER_FILENAME}"
if [[ ! -f "./sketchymaze" ]]; then
echo Run this script from the directory containing the Doodle binary.
echo This is usually at /dist/doodle-VERSION/ relative to the git root.
exit 1
fi
if [[ ! -f "$LAUNCHER_FILE" ]]; then
echo "Didn't find Linux desktop launcher relative to current folder."
echo "I looked at $LAUNCHER_FILE."
exit 1
fi
# Clean previous artifacts.
rm *.rpm *.deb
# Create the root structure.
mkdir -p root
mkdir -p root$INSTALL_ROOT root$LAUNCHER_ROOT
cp * root$INSTALL_ROOT/
cp $LAUNCHER_FILE root$LAUNCHER_ROOT/
# Copy icons in.
mkdir -p root$ICON_ROOT/{256x256,128x128,64x64,32x32,16x16}/apps
cp ${UPLEVELS}/etc/icons/256.png "root${ICON_ROOT}256x256/apps/project-doodle.png"
cp ${UPLEVELS}/etc/icons/128.png "root${ICON_ROOT}128x128/apps/project-doodle.png"
cp ${UPLEVELS}/etc/icons/64.png "root$ICON_ROOT/64x64/apps/project-doodle.png"
cp ${UPLEVELS}/etc/icons/32.png "root$ICON_ROOT/32x32/apps/project-doodle.png"
cp ${UPLEVELS}/etc/icons/16.png "root$ICON_ROOT/16x16/apps/project-doodle.png"
# Copy runtime package and guidebook
cp -r guidebook rtp "root$INSTALL_ROOT/"
echo =====================
echo Starting fpm package build.
echo =====================
# RPM Package
fpm -C ./root -s dir -t rpm \
-d SDL2 -d SDL2_ttf -a i386 \
-n sketchy-maze -v ${VERSION} \
--license="Copyright" \
--maintainer=noah@kirsle.net \
--description="Sketchy Maze - A drawing-based maze game." \
--url="https://www.sketchymaze.com"
# Debian Package
fpm -C ./root -s dir -t deb \
-d libsdl2 -d libsdl2-ttf -a i386 \
-n sketchy-maze -v ${VERSION} \
--license="Copyright" \
--maintainer=noah@kirsle.net \
--description="Sketchy Maze - A drawing-based maze game." \
--url="https://www.sketchymaze.com"