291 lines
5.7 KiB
Go
291 lines
5.7 KiB
Go
package doodle
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
"git.kirsle.net/go/render"
|
|
"git.kirsle.net/go/render/event"
|
|
"git.kirsle.net/go/ui"
|
|
"git.kirsle.net/apps/doodle/pkg/balance"
|
|
"git.kirsle.net/apps/doodle/pkg/branding"
|
|
"git.kirsle.net/apps/doodle/pkg/log"
|
|
)
|
|
|
|
// GUITestScene implements the main menu of Doodle.
|
|
type GUITestScene struct {
|
|
Supervisor *ui.Supervisor
|
|
|
|
// Private widgets.
|
|
Frame *ui.Frame
|
|
Window *ui.Frame
|
|
body *ui.Frame
|
|
}
|
|
|
|
// Name of the scene.
|
|
func (s *GUITestScene) Name() string {
|
|
return "GUITest"
|
|
}
|
|
|
|
// Setup the scene.
|
|
func (s *GUITestScene) Setup(d *Doodle) error {
|
|
s.Supervisor = ui.NewSupervisor()
|
|
|
|
window := ui.NewFrame("window")
|
|
s.Window = window
|
|
window.Configure(ui.Config{
|
|
Width: 750,
|
|
Height: 450,
|
|
Background: render.Grey,
|
|
BorderStyle: ui.BorderRaised,
|
|
BorderSize: 2,
|
|
})
|
|
|
|
// Title Bar
|
|
titleBar := ui.NewLabel(ui.Label{
|
|
Text: "Widget Toolkit",
|
|
Font: render.Text{
|
|
Size: 12,
|
|
Color: render.White,
|
|
Stroke: render.DarkBlue,
|
|
},
|
|
})
|
|
titleBar.Configure(ui.Config{
|
|
Background: render.Blue,
|
|
})
|
|
window.Pack(titleBar, ui.Pack{
|
|
Anchor: ui.N,
|
|
Fill: true,
|
|
})
|
|
|
|
// Window Body
|
|
body := ui.NewFrame("Window Body")
|
|
body.Configure(ui.Config{
|
|
Background: render.Yellow,
|
|
})
|
|
window.Pack(body, ui.Pack{
|
|
Anchor: ui.N,
|
|
Expand: true,
|
|
})
|
|
s.body = body
|
|
|
|
// Left Frame
|
|
leftFrame := ui.NewFrame("Left Frame")
|
|
leftFrame.Configure(ui.Config{
|
|
Background: render.Grey,
|
|
BorderStyle: ui.BorderSolid,
|
|
BorderSize: 4,
|
|
Width: 100,
|
|
})
|
|
body.Pack(leftFrame, ui.Pack{
|
|
Anchor: ui.W,
|
|
FillY: true,
|
|
})
|
|
|
|
// Some left frame buttons.
|
|
for _, label := range []string{"New", "Edit", "Play", "Help"} {
|
|
btn := ui.NewButton("dummy "+label, ui.NewLabel(ui.Label{
|
|
Text: label,
|
|
Font: balance.StatusFont,
|
|
}))
|
|
btn.Handle(ui.Click, func(p render.Point) {
|
|
d.Flash("%s clicked", btn)
|
|
})
|
|
s.Supervisor.Add(btn)
|
|
leftFrame.Pack(btn, ui.Pack{
|
|
Anchor: ui.N,
|
|
FillX: true,
|
|
PadY: 2,
|
|
})
|
|
}
|
|
|
|
// Main Frame
|
|
frame := ui.NewFrame("Main Frame")
|
|
frame.Configure(ui.Config{
|
|
Background: render.White,
|
|
BorderSize: 0,
|
|
})
|
|
body.Pack(frame, ui.Pack{
|
|
Anchor: ui.W,
|
|
Expand: true,
|
|
Fill: true,
|
|
})
|
|
|
|
// Right Frame
|
|
rightFrame := ui.NewFrame("Right Frame")
|
|
rightFrame.Configure(ui.Config{
|
|
Background: render.SkyBlue,
|
|
BorderStyle: ui.BorderSunken,
|
|
BorderSize: 2,
|
|
Width: 80,
|
|
})
|
|
body.Pack(rightFrame, ui.Pack{
|
|
Anchor: ui.W,
|
|
Fill: true,
|
|
})
|
|
|
|
// A grid of buttons.
|
|
for row := 0; row < 3; row++ {
|
|
rowFrame := ui.NewFrame(fmt.Sprintf("Row%d", row))
|
|
rowFrame.Configure(ui.Config{
|
|
Background: render.RGBA(0, uint8((row*20)+120), 0, 255),
|
|
})
|
|
for col := 0; col < 3; col++ {
|
|
(func(row, col int, frame *ui.Frame) {
|
|
btn := ui.NewButton(fmt.Sprintf("Grid Button %d:%d", col, row),
|
|
ui.NewFrame(fmt.Sprintf("Col%d", col)),
|
|
)
|
|
btn.Configure(ui.Config{
|
|
Height: 20,
|
|
BorderStyle: ui.BorderRaised,
|
|
})
|
|
btn.Handle(ui.Click, func(p render.Point) {
|
|
d.Flash("%s clicked", btn)
|
|
})
|
|
rowFrame.Pack(btn, ui.Pack{
|
|
Anchor: ui.W,
|
|
Expand: true,
|
|
FillX: true,
|
|
})
|
|
s.Supervisor.Add(btn)
|
|
})(row, col, rowFrame)
|
|
}
|
|
rightFrame.Pack(rowFrame, ui.Pack{
|
|
Anchor: ui.N,
|
|
Fill: true,
|
|
})
|
|
}
|
|
|
|
// Main frame widgets.
|
|
frame.Pack(ui.NewLabel(ui.Label{
|
|
Text: "Hello World!",
|
|
Font: render.Text{
|
|
Size: 14,
|
|
Color: render.Black,
|
|
},
|
|
}), ui.Pack{
|
|
Anchor: ui.NW,
|
|
Padding: 2,
|
|
})
|
|
|
|
cb := ui.NewCheckbox("Overlay",
|
|
&DebugOverlay,
|
|
ui.NewLabel(ui.Label{
|
|
Text: "Toggle Debug Overlay",
|
|
Font: balance.StatusFont,
|
|
}),
|
|
)
|
|
frame.Pack(cb, ui.Pack{
|
|
Anchor: ui.NW,
|
|
Padding: 4,
|
|
})
|
|
cb.Supervise(s.Supervisor)
|
|
|
|
frame.Pack(ui.NewLabel(ui.Label{
|
|
Text: "Like Tk!",
|
|
Font: render.Text{
|
|
Size: 16,
|
|
Color: render.Red,
|
|
},
|
|
}), ui.Pack{
|
|
Anchor: ui.SE,
|
|
Padding: 8,
|
|
})
|
|
frame.Pack(ui.NewLabel(ui.Label{
|
|
Text: "Frame widget for pack layouts",
|
|
Font: render.Text{
|
|
Size: 14,
|
|
Color: render.Blue,
|
|
},
|
|
}), ui.Pack{
|
|
Anchor: ui.SE,
|
|
Padding: 8,
|
|
})
|
|
|
|
// Buttom Frame
|
|
btnFrame := ui.NewFrame("btnFrame")
|
|
btnFrame.Configure(ui.Config{
|
|
Background: render.Grey,
|
|
})
|
|
window.Pack(btnFrame, ui.Pack{
|
|
Anchor: ui.N,
|
|
})
|
|
|
|
button1 := ui.NewButton("Button1", ui.NewLabel(ui.Label{
|
|
Text: "New Map",
|
|
Font: balance.StatusFont,
|
|
}))
|
|
button1.SetBackground(render.Blue)
|
|
button1.Handle(ui.Click, func(p render.Point) {
|
|
d.NewMap()
|
|
})
|
|
|
|
log.Info("Button1 bg: %s", button1.Background())
|
|
|
|
button2 := ui.NewButton("Button2", ui.NewLabel(ui.Label{
|
|
Text: "Load Map",
|
|
Font: balance.StatusFont,
|
|
}))
|
|
button2.Handle(ui.Click, func(p render.Point) {
|
|
d.Prompt("Map name>", func(name string) {
|
|
d.EditDrawing(name)
|
|
})
|
|
})
|
|
|
|
var align = ui.W
|
|
btnFrame.Pack(button1, ui.Pack{
|
|
Anchor: align,
|
|
Padding: 20,
|
|
})
|
|
btnFrame.Pack(button2, ui.Pack{
|
|
Anchor: align,
|
|
Padding: 20,
|
|
})
|
|
|
|
s.Supervisor.Add(button1)
|
|
s.Supervisor.Add(button2)
|
|
|
|
return nil
|
|
}
|
|
|
|
// Loop the editor scene.
|
|
func (s *GUITestScene) Loop(d *Doodle, ev *event.State) error {
|
|
s.Supervisor.Loop(ev)
|
|
return nil
|
|
}
|
|
|
|
// Draw the pixels on this frame.
|
|
func (s *GUITestScene) Draw(d *Doodle) error {
|
|
// Clear the canvas and fill it with white.
|
|
d.Engine.Clear(render.White)
|
|
|
|
label := ui.NewLabel(ui.Label{
|
|
Text: fmt.Sprintf("GUITest %s v%s", branding.AppName, branding.Version),
|
|
Font: render.Text{
|
|
Size: 26,
|
|
Color: render.Pink,
|
|
Stroke: render.SkyBlue,
|
|
Shadow: render.Black,
|
|
},
|
|
})
|
|
label.Compute(d.Engine)
|
|
label.MoveTo(render.Point{
|
|
X: (int32(d.width) / 2) - (label.Size().W / 2),
|
|
Y: 40,
|
|
})
|
|
label.Present(d.Engine, label.Point())
|
|
|
|
s.Window.Compute(d.Engine)
|
|
s.Window.MoveTo(render.Point{
|
|
X: (int32(d.width) / 2) - (s.Window.Size().W / 2),
|
|
Y: 100,
|
|
})
|
|
s.Window.Present(d.Engine, s.Window.Point())
|
|
|
|
return nil
|
|
}
|
|
|
|
// Destroy the scene.
|
|
func (s *GUITestScene) Destroy() error {
|
|
return nil
|
|
}
|