doodle/dev-assets/doodads/regions/Makefile
Noah Petherbridge 9a51ac39f9 Spit and polish
* New doodad: Invisible Warp Door
* All warp doors require the player to be grounded (if affected by
  gravity) to open them. No jumping or falling thru and opening
  a warp door mid-air!
* Title Screen now randomly selects from a couple of levels.
* Title Screen: if it fails to load a level it sets up a basic
  blank level with a wallpaper instead.
* New developer shell command: titlescreen <level>
  Opens the MainScene with a custom user level as the background.
* Add Auto-save to the Editor to save your drawing every 5 minutes
* Add a MenuBar to the Play Scene for easier navigation to other
  features of the game.
* Doodad JS API: time.Since() now available.
2022-01-02 22:36:32 -08:00

35 lines
1.1 KiB
Makefile

ALL: build
.PHONY: build
build:
# Goal Region
doodad convert -t "Goal Region" goal-128.png reg-goal.doodad
doodad install-script goal.js reg-goal.doodad
# Checkpoint Region
doodad convert -t "Checkpoint Region" checkpoint-128.png reg-checkpoint.doodad
doodad install-script checkpoint.js reg-checkpoint.doodad
# Fire Region
doodad convert -t "Fire Region" fire-128.png reg-fire.doodad
doodad install-script fire.js reg-fire.doodad
# Stall Region
doodad convert -t "Stall Player (250ms)" stall-128.png reg-stall-250.doodad
doodad edit-doodad --tag "ms=250" reg-stall-250.doodad
doodad install-script stall.js reg-stall-250.doodad
# Power Source
doodad convert -t "Power Source" power-64.png power-source.doodad
doodad install-script power.js power-source.doodad
# Warp Door
doodad convert -t "Invisible Warp Door" warp-door-64.png reg-warp-door.doodad
doodad edit-doodad --tag "color=invisible" reg-warp-door.doodad
doodad install-script ../warp-door/warp-door.js reg-warp-door.doodad
for i in *.doodad; do\
doodad edit-doodad --tag "category=technical" $${i};\
done
cp *.doodad ../../../assets/doodads/