Noah Petherbridge
97e179716c
New category for the Doodad Dropper: "Technical" Technical doodads have a dashed outline and label for now, and they turn invisible on level start, and are for hidden technical effects on your level. The doodads include: * Goal Region: acts like an invisible Exit Flag (128x128), the level is won when the player character touches this region. * Fire Region: acts like a death barrier (128x128), kills the player when a generic "You have died!" message. * Power Source: on level start, acts like a switch and emits a power(true) signal to all linked doodads. Link it to your Electric Door for it to be open by default in your level! * Stall Player (250ms): The player is paused for a moment the first time it touches this region. Useful to work around timing issues, e.g. help prevent the player from winning a race against another character. There are some UI improvements to the Doodad Dropper window: * If the first page of doodads is short, extra spacers are added so the alignment and size shows correctly. * Added a 'background pattern' to the window: any unoccupied icon space has an inset rectangle slot. * "Last pages" which are short still render weirdly without reserving the correct height in the TabFrame. Doodad scripting engine updates: * Self.Hide() and Self.Show() available. * Subscribe to "broadcast:ready" to know when the level is ready, so you can safely Publish messages without deadlocks!
25 lines
745 B
Makefile
25 lines
745 B
Makefile
ALL: build
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.PHONY: build
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build:
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# Goal Region
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doodad convert -t "Goal Region" goal-128.png reg-goal.doodad
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doodad install-script goal.js reg-goal.doodad
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# Fire Region
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doodad convert -t "Fire Region" fire-128.png reg-fire.doodad
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doodad install-script fire.js reg-fire.doodad
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# Stall Region
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doodad convert -t "Stall Player (250ms)" stall-128.png reg-stall-250.doodad
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doodad edit-doodad --tag "ms=250" reg-stall-250.doodad
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doodad install-script stall.js reg-stall-250.doodad
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# Power Source
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doodad convert -t "Power Source" power-64.png power-source.doodad
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doodad install-script power.js power-source.doodad
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for i in *.doodad; do\
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doodad edit-doodad --tag "category=technical" $${i};\
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done
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cp *.doodad ../../../assets/doodads/
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