doodle/render/sdl/log.go
Noah Petherbridge 9356502a50 Implement Developer Console with Initial Commands
Implements the dev console in-game with various commands to start out
with.

Press the Enter key to show or hide the console. Commands supported:

new
    Start a new map in Edit Mode.

save [filename.json]
    Save the current map to disk. Filename is required unless you
    have saved recently.

edit filename.json
    Open a map from disk in Edit Mode.

play filename.json
    Play a map from disk in Play Mode.
2018-07-21 20:43:01 -07:00

17 lines
232 B
Go

package sdl
import "github.com/kirsle/golog"
var log *golog.Logger
// Verbose debug logging.
var (
DebugMouseEvents = false
DebugClickEvents = false
DebugKeyEvents = false
)
func init() {
log = golog.GetLogger("doodle")
}