* Improve the `doodad convert` command to convert a series of input images into multiple Frames of a Doodad: `doodad convert frame1.png frame2.png frameN.png output.doodad` * Add the initial round of dev-asset sprites for the default Doodads: * Button, Button-TypeB and Sticky Button * Red, Blue, Green and Yellow Locked Doors and Keys * Electric Door * Trapdoor Down * Add dev-assets/palette.json that defines our default doodad color palette. Eventually the JSON will be used by the `doodad` tool to give the layers meaningful names.
714 B
31x31px
714 B
31x31px
![](/SketchyMaze/doodle/raw/commit/93623e4e8a6c47dcd86da20ae580a3be04472f38/dev-assets/doodads/doors/green-key.png)