Noah Petherbridge
864156da53
* Added a Settings window for game options, such as enabling the horizontal toolbars in Edit Mode. The Settings window also has a Controls tab showing the gameplay buttons and keyboard shortcuts. * The Settings window is available as a button on the home screen OR from the Edit->Settings menu in the EditScene. * Bugfix: using WASD to move the player character now works better and is considered by the game to be identical to the arrow key inputs. Boy now updates his animation based on these keys, and they register as boolean on/off keys instead of affected by key-repeat. * Refactor the boolProps: they are all part of usercfg now, and if you run e.g. "boolProp show-all-doodads true" and then cause the user settings to save to disk, that boolProp will be permanently enabled until turned off again. |
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.. | ||
about.go | ||
add_edit_level.go | ||
doodad_dropper.go | ||
filesystem_window.go | ||
layers_window.go | ||
license_key.go | ||
open_level_editor.go | ||
palette_editor.go | ||
publish_level.go | ||
settings.go |