doodle/dev-assets/doodads/on-off/state-block-orange.js
Noah Petherbridge 7b3aec0fef Fix Two-State Blocks & Collision Detection
* Two-state Buttons now also subscribe to the state change message, so
  other on/off buttons in the same level update to match the state of
  the button that was hit.
* Add lock mutexes around the scripting engine to protect from
  concurrent event handlers.
2020-01-02 17:58:22 -08:00

24 lines
414 B
JavaScript

// Orange State Block
function main() {
Self.SetHitbox(0, 0, 33, 33);
// Orange block is OFF by default.
var state = false;
Message.Subscribe("broadcast:state-change", function(newState) {
state = newState;
// Layer 0: OFF
// Layer 1: ON
Self.ShowLayer(state ? 1 : 0);
});
Events.OnCollide(function(e) {
if (e.Actor.IsMobile() && e.InHitbox) {
if (state) {
return false;
}
}
});
}