Noah Petherbridge
810ba193d9
* New doodad: Electric Trapdoor. It is a horizontal version of the Electric Door. Opens while powered by a button or a switch and closes when it loses power. * The Box doodad will reset to its original location if it receives a power signal from a linked Button or Switch. So for box pushing puzzles you can add a reset button in case the boxes get stuck. * Refactored the Doodad build scripts into many Makefiles for easier iteration (don't need to compile ALL doodads to test one). Updates to the JavaScript API for doodads: * Self.MoveTo(Point) is now available to set the actor's position in world coordinates. |
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.. | ||
down.gif | ||
down.js | ||
down1.png | ||
down2.png | ||
down3.png | ||
down4.png | ||
electric-trapdoor.js | ||
electric1.png | ||
electric2.png | ||
electric3.png | ||
electric4.png | ||
left1.png | ||
left2.png | ||
left3.png | ||
left4.png | ||
Makefile | ||
README.md | ||
right1.png | ||
right2.png | ||
right3.png | ||
right4.png | ||
trapdoor.js | ||
up1.png | ||
up2.png | ||
up3.png | ||
up4.png |
Button Doodads
doodad convert -t "Trapdoor Down" down{1,2,3}.png trapdoor-down.doodad