doodle/dev-assets/doodads/switches
Noah Petherbridge 810ba193d9 Doodads: Electric Trapdoor and Resettable Box
* New doodad: Electric Trapdoor. It is a horizontal version of the
  Electric Door. Opens while powered by a button or a switch and closes
  when it loses power.
* The Box doodad will reset to its original location if it receives a
  power signal from a linked Button or Switch. So for box pushing
  puzzles you can add a reset button in case the boxes get stuck.
* Refactored the Doodad build scripts into many Makefiles for easier
  iteration (don't need to compile ALL doodads to test one).

Updates to the JavaScript API for doodads:

* Self.MoveTo(Point) is now available to set the actor's position in
  world coordinates.
2021-08-08 20:10:42 -07:00
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down-off.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
down-on.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
left-off.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
left-on.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
Makefile Doodads: Electric Trapdoor and Resettable Box 2021-08-08 20:10:42 -07:00
right-off.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
right-on.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
switch-off.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
switch-on.png Add Switches, Fire/Water Collision and Play Menu 2019-07-06 18:30:03 -07:00
switch.js Various updates 2021-03-30 23:40:41 -07:00