doodle/dev-assets/doodads
Noah Petherbridge 7b3aec0fef Fix Two-State Blocks & Collision Detection
* Two-state Buttons now also subscribe to the state change message, so
  other on/off buttons in the same level update to match the state of
  the button that was hit.
* Add lock mutexes around the scripting engine to protect from
  concurrent event handlers.
2020-01-02 17:58:22 -08:00
..
azulian Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
buttons Improve Collision Detection: More Active w/ Actors 2019-07-16 21:07:38 -07:00
crumbly-floor Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
doors Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
objects Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
on-off Fix Two-State Blocks & Collision Detection 2020-01-02 17:58:22 -08:00
switches Improve Collision Detection: More Active w/ Actors 2019-07-16 21:07:38 -07:00
test Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
trapdoors Improve Collision Detection: More Active w/ Actors 2019-07-16 21:07:38 -07:00
build.sh Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
mischievous.js Add JavaScript panic catcher to doodads 2019-04-18 22:02:59 -07:00
palette.json 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00