doodle/pkg/level/page_type.go

63 lines
1.8 KiB
Go

package level
import "fmt"
// PageType configures the bounds and wallpaper behavior of a Level.
type PageType int
// PageType values.
const (
// Unbounded means the map can grow freely in any direction.
// - Only the repeat texture is used for the wallpaper.
Unbounded PageType = iota
// NoNegativeSpace means the map is bounded at the top left edges.
// - Can't scroll or visit any pixels in negative X,Y coordinates.
// - Wallpaper shows the Corner at 0,0
// - Wallpaper repeats the Top along the Y=0 plane
// - Wallpaper repeats the Left along the X=0 plane
// - The repeat texture fills the rest of the level.
NoNegativeSpace
// Bounded is the same as NoNegativeSpace but the level is imposing a
// maximum cap on the width and height of the level.
// - Can't scroll below X,Y origin at 0,0
// - Can't scroll past the bounded width and height of the level
Bounded
// Bordered is like Bounded except the corner textures are wrapped
// around the other edges of the level too.
// - The wallpaper hoz mirrors Left along the X=Width plane
// - The wallpaper vert mirrors Top along the Y=Width plane
// - The wallpaper 180 rotates the Corner for opposite corners
Bordered
// If you add new PageType, also update the two functions below.
)
// String converts the PageType to a string label.
func (p PageType) String() string {
switch p {
case Unbounded:
return "Unbounded"
case NoNegativeSpace:
return "NoNegativeSpace"
case Bounded:
return "Bounded"
case Bordered:
return "Bordered"
}
return fmt.Sprintf("PageType<%d>", p)
}
// PageTypeFromString returns a PageType from its string version.
func PageTypeFromString(name string) (PageType, bool) {
// The min and max PageType value.
for i := Unbounded; i <= Bordered; i++ {
if name == i.String() {
return PageType(i), true
}
}
return 0, false
}