doodle/pkg/native/file_dialog_native.go
Noah Petherbridge d9bca2152a WIP Publish Dialog + UI Improvements
* File->Publish Level in the Level Editor opens the Publish window,
  where you can embed custom doodads into your level and export a
  portable .level file you can share with others.
* Currently does not actually export a level file yet.
* The dialog lists all unique doodad names in use in your level, and
  designates which are built-ins and which are custom (paginated).
* A checkbox would let the user embed built-in doodads into their level,
  as well, locking it in to those versions and not using updated
  versions from future game releases.

UI Improvements:
* Added styling for a "Primary" UI button, rendered in deep blue.
* Pop-up modals (Alert, Confirm) color their Ok button as Primary.
* The Enter key pressed during an Alert or Confirm modal will invoke its
  default button and close the modal, corresponding to its Primary
  button.
* The developer console is now opened with the tilde/grave key ` instead
  of the Enter key, so that the Enter key is free to click through
  modals.
* In the "Open/Edit Drawing" window, a "Browse..." button is added to
  the level and doodad sections, spawning a native File Open dialog to
  pick a .level or .doodad outside the config root.
2021-06-10 22:36:22 -07:00

50 lines
1.1 KiB
Go

// +build !js
package native
import (
"errors"
"github.com/gen2brain/dlgs"
)
func init() {
FileDialogsReady = true
}
// OpenFile invokes a native File Chooser dialog with the title
// and a set of file filters. The filters are a sequence of label
// and comma-separated file extensions.
//
// Example:
// OpenFile("Pick a file", "Images", "png,gif,jpg", "Audio", "mp3")
func OpenFile(title string, filter string) (string, error) {
filename, ok, err := dlgs.File(title, filter, false)
if err != nil {
return "", err
}
if ok {
return filename, nil
}
return "", errors.New("canceled")
}
// SaveFile invokes a native File Chooser dialog with the title
// and a set of file filters. The filters are a sequence of label
// and comma-separated file extensions.
//
// Example:
// SaveFile("Pick a file", "Images", "png,gif,jpg", "Audio", "mp3")
func SaveFile(title string, filter string) (string, error) {
filename, ok, err := dlgs.File(title, filter, false)
if err != nil {
return "", err
}
if ok {
return filename, nil
}
return "", errors.New("canceled")
}