Noah Petherbridge
48e18da511
* If the player runs the PlayAsBird cheat they shouldn't be able to win a high score on a level, so at level startup it detects whether the DefaultPlayerCharacterDoodad has changed from default on a level that doesn't use the Start Flag to set a specific doodad - and immediately marks the session as cheated
188 lines
6.2 KiB
Makefile
188 lines
6.2 KiB
Makefile
SHELL := /bin/bash
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VERSION=$(shell egrep -e 'Version\s+=' pkg/branding/branding.go | head -n 1 | cut -d '"' -f 2)
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BUILD=$(shell git describe --always)
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BUILD_DATE=$(shell date +"%Y-%m-%dT%H:%M:%S%z")
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CURDIR=$(shell curdir)
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# Inject the build version (commit hash) into the executable.
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LDFLAGS := -ldflags "-X main.Build=$(BUILD) -X main.BuildDate=$(BUILD_DATE)"
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LDFLAGS_W := -ldflags "-X main.Build=$(BUILD) -X main.BuildDate=$(BUILD_DATE) -H windowsgui"
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# `make setup` to set up a new environment, pull dependencies, etc.
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.PHONY: setup
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setup: clean
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go get ./...
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# `make build` to build the binary.
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.PHONY: build
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build:
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go build $(LDFLAGS) -i -o bin/sketchymaze cmd/doodle/main.go
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go build $(LDFLAGS) -i -o bin/doodad cmd/doodad/main.go
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# `make buildall` to run all build steps including doodads.
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.PHONY: buildall
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buildall: doodads build
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# `make build-free` to build the binary in free mode.
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.PHONY: build-free
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build-free:
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gofmt -w .
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go build $(LDFLAGS) -tags="shareware" -i -o bin/sketchymaze cmd/doodle/main.go
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go build $(LDFLAGS) -tags="shareware" -i -o bin/doodad cmd/doodad/main.go
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# `make build-debug` to build the binary in developer mode.
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.PHONY: build-debug
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build-debug:
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gofmt -w .
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go build $(LDFLAGS) -tags="developer" -i -o bin/sketchymaze cmd/doodle/main.go
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go build $(LDFLAGS) -tags="developer" -i -o bin/doodad cmd/doodad/main.go
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# `make bindata` generates the embedded binary assets package.
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.PHONY: bindata
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bindata:
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echo "make bindata: deprecated in favor of Go 1.16 embed; nothing was done"
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# `make bindata-dev` generates the debug version of bindata package.
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.PHONY: bindata-dev
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bindata-dev:
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echo "make bindata-dev: deprecated in favor of Go 1.16 embed; nothing was done"
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# `make wasm` builds the WebAssembly port.
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.PHONY: wasm
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wasm:
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cd wasm && make
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# `make wasm-serve` builds and launches the WebAssembly server.
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.PHONY: wasm-serve
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wasm-serve: wasm
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sh -c 'sleep 1; xdg-open http://localhost:8080/' &
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cd wasm && go run server.go
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# `make install` to install the Go binaries to your GOPATH.
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.PHONY: install
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install:
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go install git.kirsle.net/apps/doodle/cmd/...
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# `make doodads` to build the doodads from the dev-assets folder.
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.PHONY: doodads
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doodads:
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cd dev-assets/doodads && ./build.sh > /dev/null
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# `make mingw` to cross-compile a Windows binary with mingw.
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.PHONY: mingw
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mingw: doodads
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env CGO_ENABLED="1" CC="/usr/bin/x86_64-w64-mingw32-gcc" \
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GOOS="windows" CGO_LDFLAGS="-lmingw32 -lSDL2" CGO_CFLAGS="-D_REENTRANT" \
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go build $(LDFLAGS_W) -i -o bin/sketchymaze.exe cmd/doodle/main.go
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env CGO_ENABLED="1" CC="/usr/bin/x86_64-w64-mingw32-gcc" \
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GOOS="windows" CGO_LDFLAGS="-lmingw32 -lSDL2" CGO_CFLAGS="-D_REENTRANT" \
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go build $(LDFLAGS) -i -o bin/doodad.exe cmd/doodad/main.go
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# `make mingw32` to cross-compile a Windows binary with mingw (32-bit).
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.PHONY: mingw32
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mingw32: doodads
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env CGO_ENABLED="1" CC="/usr/bin/i686-w64-mingw32-gcc" \
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GOOS="windows" CGO_LDFLAGS="-lmingw32 -lSDL2" CGO_CFLAGS="-D_REENTRANT" \
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go build $(LDFLAGS_W) -i -o bin/sketchymaze.exe cmd/doodle/main.go
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env CGO_ENABLED="1" CC="/usr/bin/i686-w64-mingw32-gcc" \
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GOOS="windows" CGO_LDFLAGS="-lmingw32 -lSDL2" CGO_CFLAGS="-D_REENTRANT" \
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go build $(LDFLAGS) -i -o bin/doodad.exe cmd/doodad/main.go
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# `make mingw-free` for Windows binary in free mode.
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.PHONY: mingw-free
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mingw-free: doodads
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env CGO_ENABLED="1" CC="/usr/bin/x86_64-w64-mingw32-gcc" \
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GOOS="windows" CGO_LDFLAGS="-lmingw32 -lSDL2" CGO_CFLAGS="-D_REENTRANT" \
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go build $(LDFLAGS_W) -tags="shareware" -i -o bin/sketchymaze.exe cmd/doodle/main.go
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env CGO_ENABLED="1" CC="/usr/bin/x86_64-w64-mingw32-gcc" \
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GOOS="windows" CGO_LDFLAGS="-lmingw32 -lSDL2" CGO_CFLAGS="-D_REENTRANT" \
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go build $(LDFLAGS) -tags="shareware" -i -o bin/doodad.exe cmd/doodad/main.go
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# `make release` runs the release.sh script, must be run
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# after `make dist`
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.PHONY: release
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release:
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./scripts/release.sh
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# `make release32` runs release with ARCH_LABEL=32bit to product
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# artifacts targeting an i386 architecture (e.g. in rpm and deb packages
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# metadata about the release)
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.PHONY: release32
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release32:
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env ARCH_LABEL=32bit ./scripts/release.sh
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# `make mingw-release` runs a FULL end-to-end release of Linux and Windows
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# binaries of the game, zipped and tagged and ready to go.
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.PHONY: mingw-release
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mingw-release: doodads build mingw __dist-common release
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.PHONY: mingw32-release
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mingw32-release: doodads build mingw32 __dist-common release32
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# `make osx` to cross-compile a Mac OS binary with osxcross.
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# .PHONY: osx
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# osx: doodads
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# CGO_ENABLED=1 CC=[path-to-osxcross]/target/bin/[arch]-apple-darwin[version]-clang GOOS=darwin GOARCH=[arch] go build -tags static -ldflags "-s -w" -a
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# `make run` to run it from source.
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.PHONY: run
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run:
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go run cmd/doodle/main.go
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# `make debug` to run it in -debug mode.
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.PHONY: debug
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debug:
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go run cmd/doodle/main.go -debug
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# `make guitest` to run it in guitest mode.
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.PHONY: guitest
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guitest:
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go run cmd/doodle/main.go -debug -guitest
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# `make test` to run unit tests.
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.PHONY: test
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test:
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go test ./...
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# `make dist` builds and tars up a release.
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.PHONY: dist
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dist: doodads build __dist-common
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# `make dist-free` builds and tars up a release in shareware mode.
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.PHONY: dist-free
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dist-free: doodads build-free __dist-common
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# Common logic behind `make dist`
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.PHONY: __dist-common
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__dist-common:
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mkdir -p dist/sketchymaze-$(VERSION)
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cp bin/* dist/sketchymaze-$(VERSION)/
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cp -r README.md Changes.md "Open Source Licenses.md" rtp dist/sketchymaze-$(VERSION)/
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if [[ -d ./guidebook ]]; then cp -r guidebook dist/sketchymaze-$(VERSION)/; fi
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rm -rf dist/sketchymaze-$(VERSION)/rtp/.git
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ln -sf sketchymaze-$(VERSION) dist/sketchymaze-latest
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cd dist && tar -czvf sketchymaze-$(VERSION).tar.gz sketchymaze-$(VERSION)
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cd dist && zip -r sketchymaze-$(VERSION).zip sketchymaze-$(VERSION)
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# `make docker` to run the Docker builds
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.PHONY: docker docker.ubuntu docker.debian docker.fedora __docker.dist
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docker.ubuntu:
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mkdir -p docker/ubuntu
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./docker/dist-ubuntu.sh
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docker.debian:
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mkdir -p docker/debian
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./docker/dist-debian.sh
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docker.fedora:
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mkdir -p docker/fedora
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./docker/dist-fedora.sh
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docker: docker.ubuntu docker.debian docker.fedora
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__docker.dist: dist
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cp dist/*.tar.gz dist/*.zip /mnt/export/
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# `make clean` cleans everything up.
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.PHONY: clean
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clean:
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rm -rf bin dist docker/ubuntu docker/debian docker/fedora
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