doodle/assets
Noah Petherbridge af6b8625d6 Flood Tool, Survival Mode for Azulian Tag
New features:
* Flood Tool for the editor. It replaces pixels of one color with another,
  contiguously. Has limits on how far from the original pixel it will color,
  to avoid infinite loops in case the user clicked on wide open void. The
  limit when clicking an existing color is 1200px or only a 600px limit if
  clicking into the void.
* Cheat code: 'master key' to play locked Story Mode levels.

Level GameRules feature added:
* A new tab in the Level Properties dialog
* Difficulty has been moved to this tab
* Survival Mode: for silver high score, longest time alive is better than
  fastest time, for Azulian Tag maps. Gold high score is still based on
  fastest time - find the hidden level exit without dying!

Tweaks to the Azulians' jump heights:
* Blue Azulian:  12 -> 14
* Red Azulian:   14 -> 18
* White Azulian: 16 -> 20

Bugs fixed:
* When editing your Palette to rename a color or add a new color, it wasn't
  possible to draw with that color until the editor was completely unloaded
  and reloaded; this is now fixed.
* Minor bugfix in Difficulty.String() for Peaceful (-1) difficulty to avoid
  a negative array index.
* Try and prevent user giving the same name to multiple swatches on their
  palette. Replacing the whole palette can let duplication through still.
2022-03-26 13:55:06 -07:00
..
campaigns Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
icons Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
pattern Loading Screen 2021-07-18 21:19:52 -07:00
rivescript Remove MsgPack, Fix doodad display on top/left edges 2022-01-09 13:16:29 -08:00
scripts First-class Doodad Hitboxes + Generic Item Script 2021-09-03 20:39:44 -07:00
sprites Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
wallpapers New Default Wallpapers 2021-06-06 19:22:53 -07:00
assets_embed.go Embed: Normalize path separator for Windows 2021-07-19 22:15:40 -07:00