Noah Petherbridge
9a51ac39f9
* New doodad: Invisible Warp Door * All warp doors require the player to be grounded (if affected by gravity) to open them. No jumping or falling thru and opening a warp door mid-air! * Title Screen now randomly selects from a couple of levels. * Title Screen: if it fails to load a level it sets up a basic blank level with a wallpaper instead. * New developer shell command: titlescreen <level> Opens the MainScene with a custom user level as the background. * Add Auto-save to the Editor to save your drawing every 5 minutes * Add a MenuBar to the Play Scene for easier navigation to other features of the game. * Doodad JS API: time.Since() now available.
35 lines
1.1 KiB
Makefile
35 lines
1.1 KiB
Makefile
ALL: build
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.PHONY: build
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build:
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# Goal Region
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doodad convert -t "Goal Region" goal-128.png reg-goal.doodad
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doodad install-script goal.js reg-goal.doodad
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# Checkpoint Region
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doodad convert -t "Checkpoint Region" checkpoint-128.png reg-checkpoint.doodad
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doodad install-script checkpoint.js reg-checkpoint.doodad
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# Fire Region
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doodad convert -t "Fire Region" fire-128.png reg-fire.doodad
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doodad install-script fire.js reg-fire.doodad
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# Stall Region
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doodad convert -t "Stall Player (250ms)" stall-128.png reg-stall-250.doodad
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doodad edit-doodad --tag "ms=250" reg-stall-250.doodad
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doodad install-script stall.js reg-stall-250.doodad
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# Power Source
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doodad convert -t "Power Source" power-64.png power-source.doodad
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doodad install-script power.js power-source.doodad
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# Warp Door
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doodad convert -t "Invisible Warp Door" warp-door-64.png reg-warp-door.doodad
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doodad edit-doodad --tag "color=invisible" reg-warp-door.doodad
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doodad install-script ../warp-door/warp-door.js reg-warp-door.doodad
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for i in *.doodad; do\
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doodad edit-doodad --tag "category=technical" $${i};\
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done
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cp *.doodad ../../../assets/doodads/
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