59 lines
1001 B
Go
59 lines
1001 B
Go
package collision_test
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import (
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"testing"
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"git.kirsle.net/SketchyMaze/doodle/pkg/collision"
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"git.kirsle.net/go/render"
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)
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func TestBetweenBoxes(t *testing.T) {
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mkrect := func(x, y, w, h int) render.Rect {
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return render.Rect{
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X: x,
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Y: y,
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W: w,
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H: h,
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}
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}
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table := []struct {
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A render.Rect
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B render.Rect
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Expect bool
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}{
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{
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A: mkrect(0, 0, 32, 32),
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B: mkrect(32, 0, 32, 32),
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Expect: true,
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},
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{
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A: mkrect(0, 0, 32, 32),
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B: mkrect(100, 100, 40, 40),
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Expect: false,
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},
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{
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A: mkrect(100, 100, 50, 50),
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B: mkrect(80, 110, 100, 30),
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Expect: true,
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},
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}
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var actual bool
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for i, test := range table {
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actual = false
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for range collision.BetweenBoxes([]render.Rect{test.A, test.B}) {
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actual = true
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break
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}
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if test.Expect != actual {
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t.Errorf(
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"Test %d BetweenBoxes: %s cmp %s\n"+
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"Expected: %+v\n"+
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"Actually: %+v",
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i, test.A, test.B, test.Expect, actual,
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)
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}
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}
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}
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