doodle/pkg/doodads
Noah Petherbridge 3d08291bc5 Demo Running Level as Title Screen Wallpaper
* Load SDL2 fonts from go-bindata storage so we don't have to ship
  external font files on disk.
* Dedupe names of doodads so we don't show double on the front-end
  (go-bindata bundled doodads + those on local filesystem)
* Use go-bindata for accessing wallpaper images.
* Better flashed messages walking you through the Link Tool.
* Stylize the title screen (MainScene) by rendering a live example level
  as the background wallpaper, with mobile doodads in motion.
2019-06-27 22:59:36 -07:00
..
dummy Port over code from old collision dev PR 2019-04-09 19:17:56 -07:00
actor.go Minor Tweaks 2019-06-08 17:02:28 -07:00
doodad.go Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
drawing.go Minor Tweaks 2019-06-08 17:02:28 -07:00
dummy.go Use Azulian doodad as player character instead of empty dummy 2019-05-01 18:30:30 -07:00
fmt_readwrite.go Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
json.go Bindata: Embedding Doodads and Levels (for WASM) 2019-06-27 15:07:34 -07:00