673 lines
15 KiB
Go
673 lines
15 KiB
Go
package windows
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import (
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"sort"
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"strconv"
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"strings"
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"git.kirsle.net/SketchyMaze/doodle/assets"
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"git.kirsle.net/SketchyMaze/doodle/pkg/balance"
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"git.kirsle.net/SketchyMaze/doodle/pkg/doodads"
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"git.kirsle.net/SketchyMaze/doodle/pkg/log"
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"git.kirsle.net/SketchyMaze/doodle/pkg/modal"
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"git.kirsle.net/SketchyMaze/doodle/pkg/native"
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"git.kirsle.net/SketchyMaze/doodle/pkg/shmem"
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"git.kirsle.net/SketchyMaze/doodle/pkg/userdir"
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"git.kirsle.net/go/render"
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"git.kirsle.net/go/ui"
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)
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// Some generic built-in doodad scripts users can attach.
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var GenericScripts = []struct {
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Label string
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Help string
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Filename string
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SetTags map[string]string
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}{
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{
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Label: "Generic Solid",
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Help: "The whole canvas of your doodad acts solid.\n" +
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"The player and other mobile doodads can walk on\n" +
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"top of it, and it blocks movement from the sides.",
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Filename: "assets/scripts/generic-solid.js",
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},
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{
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Label: "Generic Fire",
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Help: "The whole canvas of your doodad acts like fire.\n" +
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"Mobile doodads who touch it turn dark, and if\n" +
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"the player touches it - game over! The failure\n" +
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"message says: 'Watch out for (title)!'",
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Filename: "assets/scripts/generic-fire.js",
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},
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{
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Label: "Generic Anvil",
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Help: "This doodad will behave like the Anvil: fall with\n" +
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"gravity and be deadly to any mobile doodad that it\n" +
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"lands on! The failure message says:\n" +
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"'Watch out for (title)!'",
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Filename: "assets/scripts/generic-anvil.js",
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},
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{
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Label: "Generic Collectible Item",
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Help: "This doodad will behave like a pocketable item, like\n" +
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"the Keys. Tip: set a Doodad tag like quantity=0 to set\n" +
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"the item quantity when picked up (default is 1).",
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Filename: "assets/scripts/generic-item.js",
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SetTags: map[string]string{
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"quantity": "1",
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},
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},
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}
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// DoodadProperties window.
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type DoodadProperties struct {
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// Settings passed in by doodle
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Supervisor *ui.Supervisor
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Engine render.Engine
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// Configuration options.
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EditDoodad *doodads.Doodad
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ActiveTab string // specify the tab to open
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OnRefresh func() // caller should rebuild the window
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// Widgets.
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TabFrame *ui.TabFrame
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}
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// HACKY GLOBAL VARIABLE
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var showTagsOnRefreshDoodadPropertiesWindow bool
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// NewSettingsWindow initializes the window.
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func NewDoodadPropertiesWindow(cfg *DoodadProperties) *ui.Window {
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var (
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Width = 400
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Height = 300
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)
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window := ui.NewWindow("Doodad Properties")
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window.SetButtons(ui.CloseButton)
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window.Configure(ui.Config{
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Width: Width,
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Height: Height,
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Background: render.Grey,
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})
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///////////
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// Tab Bar
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tabFrame := ui.NewTabFrame("Tab Frame")
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tabFrame.SetBackground(render.DarkGrey)
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window.Pack(tabFrame, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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cfg.TabFrame = tabFrame
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// Make the tabs.
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cfg.makeMetaTab(tabFrame, Width, Height)
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cfg.makeTagsTab(tabFrame, Width, Height)
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if showTagsOnRefreshDoodadPropertiesWindow {
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tabFrame.SetTab("Tags")
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showTagsOnRefreshDoodadPropertiesWindow = false
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}
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tabFrame.Supervise(cfg.Supervisor)
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return window
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}
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// DoodadProperties Window "Metadata" Tab
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func (c DoodadProperties) makeMetaTab(tabFrame *ui.TabFrame, Width, Height int) *ui.Frame {
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tab := tabFrame.AddTab("Metadata", ui.NewLabel(ui.Label{
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Text: "Metadata",
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Font: balance.TabFont,
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}))
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tab.Resize(render.NewRect(Width-4, Height-tab.Size().H-46))
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if c.EditDoodad == nil {
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return tab
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}
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//////////////
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// Draw the editable metadata form.
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var hitboxString = c.EditDoodad.Hitbox.String()
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for _, data := range []struct {
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Label string
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Prompt string // optional
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Variable *string
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Update func(string)
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}{
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{
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Label: "Title:",
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Variable: &c.EditDoodad.Title,
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Update: func(v string) {
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c.EditDoodad.Title = v
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},
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},
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{
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Label: "Author:",
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Variable: &c.EditDoodad.Author,
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Update: func(v string) {
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c.EditDoodad.Author = v
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},
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},
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{
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Label: "Hitbox:",
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Prompt: "Enter hitbox in X,Y,W,H or just W,H format: ",
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Variable: &hitboxString,
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Update: func(v string) {
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// Parse it.
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parts := strings.Split(v, ",")
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var ints []int
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for _, part := range parts {
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a, err := strconv.Atoi(strings.TrimSpace(part))
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if err != nil {
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shmem.Flash("Invalid format for hitbox, using the default")
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return
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}
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ints = append(ints, a)
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}
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if len(ints) == 2 {
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c.EditDoodad.Hitbox = render.NewRect(ints[0], ints[1])
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} else if len(ints) == 4 {
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c.EditDoodad.Hitbox = render.Rect{
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X: ints[0],
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Y: ints[1],
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W: ints[2],
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H: ints[3],
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}
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} else {
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shmem.Flash("Hitbox should be in X,Y,W,H or just W,H format, 2 or 4 numbers.")
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return
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}
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hitboxString = c.EditDoodad.Hitbox.String()
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},
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},
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} {
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data := data
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frame := ui.NewFrame("Metadata " + data.Label + " Frame")
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tab.Pack(frame, ui.Pack{
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Side: ui.N,
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PadY: 4,
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FillX: true,
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})
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// The label
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label := ui.NewLabel(ui.Label{
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Text: data.Label,
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Font: balance.MenuFont,
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})
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label.Configure(ui.Config{
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Width: 75,
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})
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frame.Pack(label, ui.Pack{
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Side: ui.W,
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})
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// The button.
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btn := ui.NewButton(data.Label, ui.NewLabel(ui.Label{
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TextVariable: data.Variable,
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Font: balance.MenuFont,
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}))
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btn.Handle(ui.Click, func(ed ui.EventData) error {
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var prompt = data.Prompt
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if prompt == "" {
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prompt = "Enter a new " + data.Label + " "
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}
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shmem.Prompt(prompt, func(answer string) {
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if answer != "" {
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data.Update(answer)
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}
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})
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return nil
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})
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c.Supervisor.Add(btn)
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frame.Pack(btn, ui.Pack{
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Side: ui.W,
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Expand: true,
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PadX: 2,
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})
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}
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//////////////////////////////////
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// Draw the JavaScript management
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scriptHeader := ui.NewLabel(ui.Label{
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Text: "Doodad Script",
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Font: balance.LargeLabelFont,
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})
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tab.Pack(scriptHeader, ui.Pack{
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Side: ui.N,
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FillX: true,
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PadY: 8,
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})
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// Frame for if a script does exist on the doodad.
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var (
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ifScript *ui.Frame
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elseScript *ui.Frame
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)
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// "If Script" Frame
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{
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ifScript = ui.NewFrame("If Script")
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tab.Pack(ifScript, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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label := ui.NewLabel(ui.Label{
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Text: "This Doodad has a script attached.",
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Font: balance.MenuFont,
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})
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ifScript.Pack(label, ui.Pack{
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Side: ui.W,
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})
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// Delete Button
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deleteBtn := ui.NewButton("Save", ui.NewLabel(ui.Label{
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Text: "Delete",
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Font: balance.MenuFont,
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}))
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deleteBtn.SetStyle(&balance.ButtonDanger)
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deleteBtn.Handle(ui.Click, func(ed ui.EventData) error {
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modal.Confirm("Are you sure you want to delete this script?").Then(func() {
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c.EditDoodad.Script = ""
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ifScript.Hide()
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elseScript.Show()
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})
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return nil
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})
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c.Supervisor.Add(deleteBtn)
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ifScript.Pack(deleteBtn, ui.Pack{
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Side: ui.E,
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PadX: 2,
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})
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// Open Button
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saveBtn := ui.NewButton("Open", ui.NewLabel(ui.Label{
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Text: "View",
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Font: balance.MenuFont,
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}))
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saveBtn.SetStyle(&balance.ButtonPrimary)
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saveBtn.Handle(ui.Click, func(ed ui.EventData) error {
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// Write the js file to cache and try and open it in the user's
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// native text editor program.
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outname := filepath.Join(userdir.CacheDirectory, c.EditDoodad.Filename+".js")
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err := ioutil.WriteFile(outname, []byte(c.EditDoodad.Script), 0644)
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if err == nil {
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native.OpenLocalURL(outname)
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return nil
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}
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// Otherwise, prompt the user for their filepath.
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shmem.Prompt("Save script as (*.js): ", func(answer string) {
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if answer != "" {
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cwd, _ := os.Getwd()
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err := ioutil.WriteFile(answer, []byte(c.EditDoodad.Script), 0644)
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if err != nil {
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shmem.Flash(err.Error())
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} else {
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shmem.Flash("Written to: %s (%d bytes)", filepath.Join(cwd, answer), len(c.EditDoodad.Script))
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native.OpenLocalURL(filepath.Join(cwd, answer))
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}
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}
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})
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return nil
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})
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c.Supervisor.Add(saveBtn)
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ifScript.Pack(saveBtn, ui.Pack{
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Side: ui.E,
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PadX: 2,
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})
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}
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// "Else Script" Frame
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{
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elseScript = ui.NewFrame("If Script")
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tab.Pack(elseScript, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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label := ui.NewLabel(ui.Label{
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Text: "There is no script attached to this doodad.",
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Font: balance.MenuFont,
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})
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elseScript.Pack(label, ui.Pack{
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Side: ui.W,
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})
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}
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// Attaching a Script Frame
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{
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label := ui.NewLabel(ui.Label{
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Text: "Attach a Script",
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Font: balance.LabelFont,
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})
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tab.Pack(label, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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frame := ui.NewFrame("Attach Script Frame")
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tab.Pack(frame, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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// Browse Script label.
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lblBrowse := ui.NewLabel(ui.Label{
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Text: "Browse and attach a .js file:",
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Font: balance.MenuFont,
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})
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frame.Pack(lblBrowse, ui.Pack{
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Side: ui.W,
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})
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// Browse Script button.
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btnBrowse := ui.NewButton("Browse Script", ui.NewLabel(ui.Label{
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Text: "Attach a script...",
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Font: balance.MenuFont,
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}))
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btnBrowse.SetStyle(&balance.ButtonPrimary)
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btnBrowse.Handle(ui.Click, func(ed ui.EventData) error {
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filename, err := native.OpenFile("Choose a .js file", "*.js")
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if err != nil {
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shmem.Flash("Couldn't show file dialog: %s", err)
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return nil
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}
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data, err := ioutil.ReadFile(filename)
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if err != nil {
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shmem.Flash("Couldn't read file: %s", err)
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return nil
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}
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c.EditDoodad.Script = string(data)
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shmem.Flash("Attached %d-byte script to this doodad.", len(c.EditDoodad.Script))
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// Toggle the if/else frames.
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ifScript.Show()
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elseScript.Hide()
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return nil
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})
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c.Supervisor.Add(btnBrowse)
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frame.Pack(btnBrowse, ui.Pack{
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Side: ui.E,
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})
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}
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// Built-in Generic Scripts Frame
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{
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frame := ui.NewFrame("Generic Scripts Frame")
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tab.Pack(frame, ui.Pack{
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Side: ui.N,
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FillX: true,
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PadY: 4,
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})
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label := ui.NewLabel(ui.Label{
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Text: "Or select from a generic script:",
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Font: ui.MenuFont,
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})
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frame.Pack(label, ui.Pack{
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Side: ui.W,
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})
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// SelectBox for the built-ins.
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sb := ui.NewSelectBox("Select", ui.Label{
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Font: ui.MenuFont,
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})
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tab.Pack(sb, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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for _, script := range GenericScripts {
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sb.AddItem(script.Label, script.Filename, func() {})
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}
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sb.SetValue(GenericScripts[0].Filename)
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sb.AlwaysChange = true
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sb.Handle(ui.Change, func(ed ui.EventData) error {
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if selection, ok := sb.GetValue(); ok {
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if filename, ok := selection.Value.(string); ok {
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// Get this script from the built-in assets.
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data, err := assets.Asset(filename)
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if err != nil {
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shmem.Flash("Couldn't get script: %s", err)
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return nil
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}
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// Find the data from the builtins.
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var label, help string
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var setTags map[string]string
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for _, script := range GenericScripts {
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if script.Filename == filename {
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label = script.Label
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help = script.Help
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setTags = script.SetTags
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break
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}
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}
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// Prompt the user + a description of this option.
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var (
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basename = filepath.Base(filename)
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description = fmt.Sprintf(
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"Do you want to install %s to your doodad?\n\n"+
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"%s\n\n%s",
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basename,
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label,
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help,
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)
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)
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modal.Confirm(description).Then(func() {
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c.EditDoodad.Script = string(data)
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shmem.Flash("Attached %s to your doodad", filepath.Base(filename))
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// Set any tags that come with this script.
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if setTags != nil && len(setTags) > 0 {
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for k, v := range setTags {
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log.Info("Set doodad tag %s=%s", k, v)
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c.EditDoodad.Tags[k] = v
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}
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}
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// Toggle the if/else frames.
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ifScript.Show()
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elseScript.Hide()
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})
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}
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}
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return nil
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})
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sb.Supervise(c.Supervisor)
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c.Supervisor.Add(sb)
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}
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// Show/hide appropriate frames.
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if c.EditDoodad.Script == "" {
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ifScript.Hide()
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elseScript.Show()
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} else {
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ifScript.Show()
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elseScript.Hide()
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}
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return tab
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}
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// DoodadProperties Window "Tags" Tab
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func (c DoodadProperties) makeTagsTab(tabFrame *ui.TabFrame, Width, Height int) *ui.Frame {
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tab := tabFrame.AddTab("Tags", ui.NewLabel(ui.Label{
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Text: "Tags",
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Font: balance.TabFont,
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}))
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tab.Resize(render.NewRect(Width-4, Height-tab.Size().H-46))
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if c.EditDoodad == nil {
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return tab
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}
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// Draw a table view of the current tags on this doodad.
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var (
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headers = []string{"Name", "Value", "Del."}
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columns = []int{150, 150, 80} // TODO, Width=400
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height = 24
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row = ui.NewFrame("HeaderRow")
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)
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tab.Pack(row, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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for i, value := range headers {
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cell := ui.NewLabel(ui.Label{
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Text: value,
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Font: balance.MenuFontBold,
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})
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cell.Resize(render.NewRect(columns[i], height))
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row.Pack(cell, ui.Pack{
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Side: ui.W,
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})
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}
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// No tags?
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if len(c.EditDoodad.Tags) == 0 {
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label := ui.NewLabel(ui.Label{
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Text: "There are no tags on this doodad.",
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Font: balance.MenuFont,
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})
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tab.Pack(label, ui.Pack{
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Side: ui.N,
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FillX: true,
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})
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} else {
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// Draw the rows for each tag.
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|
var sortedTags []string
|
|
for name := range c.EditDoodad.Tags {
|
|
sortedTags = append(sortedTags, name)
|
|
}
|
|
sort.Strings(sortedTags)
|
|
|
|
for _, tagName := range sortedTags {
|
|
var (
|
|
name = tagName
|
|
value = c.EditDoodad.Tags[name]
|
|
)
|
|
|
|
row = ui.NewFrame("Tag Row")
|
|
tab.Pack(row, ui.Pack{
|
|
Side: ui.N,
|
|
FillX: true,
|
|
PadY: 2,
|
|
})
|
|
|
|
lblName := ui.NewLabel(ui.Label{
|
|
Text: name,
|
|
Font: balance.MenuFont,
|
|
})
|
|
lblName.Resize(render.NewRect(columns[0], height))
|
|
|
|
btnValue := ui.NewButton("Tag Button", ui.NewLabel(ui.Label{
|
|
Text: value,
|
|
Font: balance.MenuFont,
|
|
}))
|
|
btnValue.Resize(render.NewRect(columns[1], height))
|
|
btnValue.Handle(ui.Click, func(ed ui.EventData) error {
|
|
shmem.Prompt("Enter new value: ", func(answer string) {
|
|
if answer == "" {
|
|
return
|
|
}
|
|
c.EditDoodad.Tags[name] = answer
|
|
btnValue.SetText(answer)
|
|
})
|
|
return nil
|
|
})
|
|
c.Supervisor.Add(btnValue)
|
|
|
|
btnDelete := ui.NewButton("Delete Button", ui.NewLabel(ui.Label{
|
|
Text: "Delete",
|
|
Font: balance.MenuFont,
|
|
}))
|
|
btnDelete.Resize(render.NewRect(columns[2], height))
|
|
btnDelete.SetStyle(&balance.ButtonDanger)
|
|
btnDelete.Handle(ui.Click, func(ed ui.EventData) error {
|
|
modal.Confirm("Delete tag %s?", name).Then(func() {
|
|
log.Info("Delete tag: %s", name)
|
|
delete(c.EditDoodad.Tags, name)
|
|
|
|
// Trigger a refresh.
|
|
if c.OnRefresh != nil {
|
|
showTagsOnRefreshDoodadPropertiesWindow = true
|
|
c.OnRefresh()
|
|
}
|
|
})
|
|
return nil
|
|
})
|
|
c.Supervisor.Add(btnDelete)
|
|
|
|
// Pack the widgets.
|
|
row.Pack(lblName, ui.Pack{
|
|
Side: ui.W,
|
|
})
|
|
row.Pack(btnValue, ui.Pack{
|
|
Side: ui.W,
|
|
PadX: 4,
|
|
})
|
|
row.Pack(btnDelete, ui.Pack{
|
|
Side: ui.W,
|
|
})
|
|
}
|
|
}
|
|
|
|
// Add Tag button.
|
|
row = ui.NewFrame("Button Frame")
|
|
tab.Pack(row, ui.Pack{
|
|
Side: ui.N,
|
|
FillX: true,
|
|
})
|
|
btnAdd := ui.NewButton("New Tag", ui.NewLabel(ui.Label{
|
|
Text: "Add Tag",
|
|
Font: balance.MenuFont,
|
|
}))
|
|
btnAdd.SetStyle(&balance.ButtonPrimary)
|
|
btnAdd.Handle(ui.Click, func(ed ui.EventData) error {
|
|
shmem.Prompt("Enter name of the new tag: ", func(answer string) {
|
|
if answer == "" {
|
|
return
|
|
}
|
|
|
|
log.Info("Adding doodad tag: %s", answer)
|
|
c.EditDoodad.Tags[answer] = ""
|
|
if c.OnRefresh != nil {
|
|
showTagsOnRefreshDoodadPropertiesWindow = true
|
|
c.OnRefresh()
|
|
}
|
|
})
|
|
return nil
|
|
})
|
|
c.Supervisor.Add(btnAdd)
|
|
row.Pack(btnAdd, ui.Pack{
|
|
Side: ui.E,
|
|
})
|
|
|
|
return tab
|
|
}
|
|
|
|
func (c DoodadProperties) reloadTagFrame() {
|
|
|
|
}
|