doodle/dev-assets/doodads
Noah Petherbridge 44aba8f1b4 White Azulian, Respawn invincibility timer
* Respawning from a checkpoint grants 3 seconds of immunity in case
  enemies are spawn camping.
* Add the white Azulian as an even faster and harder enemy than the red
  Azulian: twice as fast, jumps higher, and can detect the player from
  further away.
2022-01-18 18:32:15 -08:00
..
azulian White Azulian, Respawn invincibility timer 2022-01-18 18:32:15 -08:00
bird White Azulian, Respawn invincibility timer 2022-01-18 18:32:15 -08:00
box Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
boy Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
buttons Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
crumbly-floor Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
doors Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
objects Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
on-off Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
regions Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
switches Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
test Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
thief Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
trapdoors Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
warp-door Switch JavaScript engine to goja 2022-01-16 20:09:27 -08:00
build.sh Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
mischievous.js Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
palette.json 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00