doodle/pkg/windows
Noah Petherbridge 44122d4130 Spit and polish
UI improvements specifically for mobile (running the game with the
`-w mobile` or `-w landscape` options) screen sizes.

* Rework the Settings window to be mobile friendly to landscape
  oriented screens (`doodle -w landscape`) and migrate Options tab
  to magicform.
* The toolbar in the Editor will be a single column of buttons
  on small screens, such as `-w mobile` (375x812) portrait mode
  smartphone. On larger screens the toolbar shows in two columns
  of buttons.
* Fix tooltips not drawing on top.
* Centralize the hard-coded references to specific font filenames
* Add cheat code: `test load screen` to bring a sample loading screen up
  for a few seconds. It needs improvement on `-w landscape`
2022-03-05 22:44:54 -08:00
..
about.go Menu Bar Update 2020-06-04 21:55:54 -07:00
add_edit_level.go Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
doodad_dropper.go Spit and polish 2022-03-05 22:44:54 -08:00
doodad_properties.go Small typo fix 2021-09-03 21:45:48 -07:00
filesystem_window.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
layers_window.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
levelpack_open.go Centralize cheats, detect cheated player character 2022-01-08 18:27:37 -08:00
license_key.go Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
open_level_editor.go Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
palette_editor.go Add the ui.ColorPicker 2022-01-01 18:48:34 -08:00
pip_canvas.go Spit and polish 2022-01-02 22:36:32 -08:00
publish_level.go Refactor Level Publishing + MagicForm 2022-01-17 18:51:11 -08:00
settings.go Spit and polish 2022-03-05 22:44:54 -08:00
text_tool.go Text Tool and Pan Tool 2022-03-05 15:34:20 -08:00