Noah Petherbridge
0e3a30e633
* Recent collision update caused a regression where the player would get "stuck" while standing on top of a solid doodad, unable to walk left or right. * When deciding if the actor is on top of a doodad, use the doodad's Hitbox (if available) instead of the bounding box. This fixes the upside-down trapdoor acting solid when landed on from the top, since its Hitbox Y coordinate is not the same as the top of its sprite. * Cheats: when using the noclip cheat in Play Mode, you can hold down the Shift key while moving to only move one pixel at a time. |
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crumbly-floor.js | ||
fall1.png | ||
fall2.png | ||
fall3.png | ||
fall4.png | ||
fallen.png | ||
floor.png | ||
shake1.png | ||
shake2.png |