Noah Petherbridge
38a23f00b2
* Bird is not solid when colliding with other birds. * If the dev shell is used to run JavaScript during Play Mode, consider it cheating (so player can't `$ d.Scene.ResetTimer()` for example) * On Survival Mode levels, DieByFire immediately opens the End Level (silver score) modal rather than respawn from checkpoint, so levels don't need checkpoint contraptions to end the level. * During level loading screens, wait and call doodads' main() function until the very end. |
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.. | ||
azulian | ||
bird | ||
box | ||
boy | ||
buttons | ||
crumbly-floor | ||
doors | ||
objects | ||
on-off | ||
regions | ||
switches | ||
test | ||
thief | ||
trapdoors | ||
warp-door | ||
build.sh | ||
mischievous.js | ||
palette.json |