doodle/pkg/windows
Noah Petherbridge d16a8657aa Window Icon, UI Polish
* SDL2 builds of the game now set their app window icon.
* Create/Edit Level window is updated to show a tabbed UI to create a
  new Level or a new Doodad. The dedicated main menu button to create a
  new doodad (which immediately prompted for its size) is replaced by
  this new tab's UI.
* Edit Drawing/Play Level window is more responsive to smaller screen
  sizes by drawing fewer columns of filenames.
* Bugfix: the Alert and Confirm modals always re-center themselves on
  screen, especially to adapt between Portrait or Landscape mode on a
  mobile device.
2021-12-30 16:31:45 -08:00
..
about.go Menu Bar Update 2020-06-04 21:55:54 -07:00
add_edit_level.go Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
doodad_dropper.go Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
doodad_properties.go Small typo fix 2021-09-03 21:45:48 -07:00
filesystem_window.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
layers_window.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
levelpack_open.go Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
license_key.go Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
open_level_editor.go Window Icon, UI Polish 2021-12-30 16:31:45 -08:00
palette_editor.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
pip_canvas.go Viewport Windows, Quality of Life, Spit and Polish 2021-10-06 22:22:34 -07:00
publish_level.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
settings.go Condensed Palette, Bird AI Update 2021-10-12 20:49:48 -07:00