Noah Petherbridge
76b7dfa4f8
New doodad interactions: * Sticky Buttons will emit a "sticky:down" event to linked doodads, with a boolean value showing the Sticky Button's state. * Normal Buttons will listen for "sticky:down" -- when a linked Sticky Button is pressed, the normal Button presses in as well, and stays pressed while the sticky:down signal is true. * When the Sticky Button is released (e.g. because it received power from another doodad), any linked buttons which were sticky:down release as well. * Switch doodads emit a new "switch:toggle" event JUST BEFORE sending the "power" event. Sensitive Doodads can listen for switches in particular this way. * The Electric Door listens for switch:toggle; if a Switch is activated, the Electric Door always flips its current state (open to close, or vice versa) and ignores the immediately following power event. This allows doors to toggle on/off regardless of sync with a Switch. Other changes: * When the player character dies by fire, instead of the message saying "Watch out for fire!" it will use the name of the fire swatch that hurt the player. This way levels could make it say "Watch out for spikes!" or "lava" or whatever they want. The "Fire" attribute now just means "instantly kills the player." * Level Editor: You can now edit the Title and Author name of your level in the Page Settings window. * Bugfix: only the player character ends the game by dying in fire. Other mobile doodads just turn dark but don't end the game. * Increase the size of Trapdoor doodad sprites by 150% as they were a bit small for the player character. * Rename the game from "Project: Doodle" to "Sketchy Maze"
43 lines
2.1 KiB
Modula-2
43 lines
2.1 KiB
Modula-2
module git.kirsle.net/apps/doodle
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go 1.15
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require (
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4d63.com/gochecknoglobals v0.0.0-20201008074935-acfc0b28355a // indirect
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4d63.com/gochecknoinits v0.0.0-20200108094044-eb73b47b9fc4 // indirect
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dmitri.shuralyov.com/go/generated v0.0.0-20170818220700-b1254a446363 // indirect
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git.kirsle.net/go/audio v0.0.0-20200429055451-ae3b0695ba6f
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git.kirsle.net/go/log v0.0.0-20200902035305-70ac2848949b
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git.kirsle.net/go/render v0.0.0-20200710023247-e5f4c3a16860
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git.kirsle.net/go/ui v0.0.0-20200710023146-e2a561fbd04c
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github.com/alecthomas/gocyclo v0.0.0-20150208221726-aa8f8b160214 // indirect
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github.com/alexkohler/nakedret v1.0.0 // indirect
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github.com/client9/misspell v0.3.4 // indirect
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github.com/google/uuid v1.1.2
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github.com/gordonklaus/ineffassign v0.0.0-20201107091007-3b93a8888063 // indirect
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github.com/jgautheron/goconst v0.0.0-20201108215931-f8e4fe8351cd // indirect
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github.com/kirsle/configdir v0.0.0-20170128060238-e45d2f54772f
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github.com/kisielk/errcheck v1.4.0 // indirect
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github.com/mdempsky/maligned v0.0.0-20201101000000-d73c43cb16d0 // indirect
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github.com/mdempsky/unconvert v0.0.0-20200228143138-95ecdbfc0b5f // indirect
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github.com/opennota/check v0.0.0-20180911053232-0c771f5545ff // indirect
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github.com/robertkrimen/otto v0.0.0-20200922221731-ef014fd054ac
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github.com/stripe/safesql v0.2.0 // indirect
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github.com/tomnomnom/xtermcolor v0.0.0-20160428124646-b78803f00a7e // indirect
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github.com/tsenart/deadcode v0.0.0-20160724212837-210d2dc333e9 // indirect
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github.com/urfave/cli v1.22.5
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github.com/urfave/cli/v2 v2.3.0
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github.com/veandco/go-sdl2 v0.4.4
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github.com/vmihailenco/msgpack v3.3.3+incompatible
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github.com/walle/lll v1.0.1 // indirect
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golang.org/x/crypto v0.0.0-20201112155050-0c6587e931a9 // indirect
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golang.org/x/image v0.0.0-20200927104501-e162460cd6b5
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google.golang.org/appengine v1.6.7 // indirect
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gopkg.in/sourcemap.v1 v1.0.5 // indirect
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honnef.co/go/tools v0.0.1-2020.1.6 // indirect
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mvdan.cc/interfacer v0.0.0-20180901003855-c20040233aed // indirect
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mvdan.cc/lint v0.0.0-20170908181259-adc824a0674b // indirect
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mvdan.cc/unparam v0.0.0-20200501210554-b37ab49443f7 // indirect
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)
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