Noah Petherbridge
2b42a072a0
* All private Doodle source code into the pkg/ folder. * Potentially public code into the lib/ folder. * Centralize the logger into a subpackage.
57 lines
1.3 KiB
Go
57 lines
1.3 KiB
Go
package level
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import (
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"fmt"
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"git.kirsle.net/apps/doodle/lib/render"
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)
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// Swatch holds details about a single value in the palette.
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type Swatch struct {
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Name string `json:"name"`
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Color render.Color `json:"color"`
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// Optional attributes.
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Solid bool `json:"solid,omitempty"`
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Fire bool `json:"fire,omitempty"`
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Water bool `json:"water,omitempty"`
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// Private runtime attributes.
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index int // position in the Palette, for reverse of `Palette.byName`
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// When the swatch is loaded from JSON we only get the index number, and
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// need to expand out the swatch later when the palette is loaded.
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paletteIndex int
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isSparse bool
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}
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// NewSparseSwatch creates a sparse Swatch from a palette index that will need
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// later expansion, when loading drawings from disk.
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func NewSparseSwatch(paletteIndex int) *Swatch {
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return &Swatch{
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isSparse: true,
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paletteIndex: paletteIndex,
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}
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}
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func (s Swatch) String() string {
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if s.isSparse {
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return fmt.Sprintf("Swatch<sparse:%d>", s.paletteIndex)
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}
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if s.Name == "" {
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return s.Color.String()
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}
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return s.Name
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}
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// IsSparse returns whether this Swatch is sparse (has only a palette index) and
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// requires inflation.
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func (s *Swatch) IsSparse() bool {
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return s.isSparse
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}
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// Index returns the Swatch's position in the palette.
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func (s *Swatch) Index() int {
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return s.index
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}
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