125 lines
3.8 KiB
Bash
Executable File
125 lines
3.8 KiB
Bash
Executable File
#!/bin/bash
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# fpm-bundle: create bundles for the app.
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# Add the user-level "gem install fpm" to the $PATH.
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# Might need fixing over time.
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export PATH="$PATH:$HOME/.local/share/gem/ruby/3.0.0/bin"
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INSTALL_ROOT="/opt/sketchy-maze"
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LAUNCHER_FILENAME="etc/linux/net.kirsle.ProjectDoodle.desktop"
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LAUNCHER_ROOT="/usr/share/applications" # Where the .desktop file goes.
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ICON_ROOT="/usr/share/icons/hicolor/"
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# Find out how many levels up we need to go, so this
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# script can run from either of these locations:
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# ./dist/sketchymaze-$version/
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# ./dist/stage/$version/linux/
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UPLEVELS="."
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if [[ -f "../../${LAUNCHER_FILENAME}" ]]; then
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# run from a ./dist/x folder.
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UPLEVELS="../.."
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elif [[ -f "../../../../${LAUNCHER_FILENAME}" ]]; then
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# run from a release stage folder
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UPLEVELS="../../../.."
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else
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echo Did not find ${LAUNCHER_FILENAME} relative to your working directory.
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echo Good places to run this script include:
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echo " * ./dist/sketchymaze-\$version/ (as in 'make dist')"
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echo " * ./dist/stage/\$version/linux/ (as in 'make release')"
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exit 1
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fi
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VERSION=`egrep -e 'Version\s+=' ${UPLEVELS}/pkg/branding/branding.go | head -n 1 | cut -d '"' -f 2`
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LAUNCHER_FILE="${UPLEVELS}/${LAUNCHER_FILENAME}"
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if [[ ! -f "./sketchymaze" ]]; then
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echo Run this script from the directory containing the Doodle binary.
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echo This is usually at /dist/doodle-VERSION/ relative to the git root.
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exit 1
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fi
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if [[ ! -f "$LAUNCHER_FILE" ]]; then
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echo "Didn't find Linux desktop launcher relative to current folder."
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echo "I looked at $LAUNCHER_FILE."
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exit 1
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fi
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# Clean previous artifacts.
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rm *.rpm *.deb
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# Create the root structure.
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mkdir -p root
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mkdir -p root$INSTALL_ROOT root$LAUNCHER_ROOT
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cp * root$INSTALL_ROOT/
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cp $LAUNCHER_FILE root$LAUNCHER_ROOT/
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# Copy icons in.
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mkdir -p root$ICON_ROOT/{256x256,128x128,64x64,32x32,16x16}/apps
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cp ${UPLEVELS}/etc/icons/256.png "root${ICON_ROOT}256x256/apps/project-doodle.png"
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cp ${UPLEVELS}/etc/icons/128.png "root${ICON_ROOT}128x128/apps/project-doodle.png"
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cp ${UPLEVELS}/etc/icons/64.png "root$ICON_ROOT/64x64/apps/project-doodle.png"
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cp ${UPLEVELS}/etc/icons/32.png "root$ICON_ROOT/32x32/apps/project-doodle.png"
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cp ${UPLEVELS}/etc/icons/16.png "root$ICON_ROOT/16x16/apps/project-doodle.png"
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# Copy runtime package and guidebook
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cp -r guidebook rtp "root$INSTALL_ROOT/"
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echo =====================
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echo Starting fpm package build.
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echo =====================
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# Get the architecture we're building for, can be provided by
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# the user with ARCH_LABEL env variable, it'd be one of:
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# x86_64
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# i386
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# aarch64
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if [[ "$ARCH_LABEL" == "" ]]; then
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ARCH_LABEL="64bit"
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case "$(uname -m)" in
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i?86) ARCH_LABEL="32bit" ;;
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aarch64) ARCH_LABEL="aarch64" ;;
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esac
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fi
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echo "Building packages for architecture $ARCH_LABEL"
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# Handle all architectures! Default x86_64
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RPM_ARCH="x86_64"
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DEB_ARCH="x86_64"
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case "$ARCH_LABEL" in
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64bit)
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RPM_ARCH="x86_64"
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DEB_ARCH="x86_64"
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;;
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32bit)
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RPM_ARCH="i386"
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DEB_ARCH="i386"
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;;
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aarch64)
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RPM_ARCH="aarch64"
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DEB_ARCH="arm64"
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;;
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esac
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# RPM Package
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fpm -C ./root -s dir -t rpm \
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-d SDL2 -d SDL2_ttf -a $RPM_ARCH \
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-n sketchy-maze -v ${VERSION} \
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--license="Copyright" \
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--maintainer=noah@kirsle.net \
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--description="Sketchy Maze - A drawing-based maze game." \
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--url="https://www.sketchymaze.com"
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# Debian Package
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# NOTE: ideally wanted to depend on libsdl2 etc. but it doesn't work
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# on Debian Buster to depend on either `libsdl2` or `libsdl2-2.0` nor
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# on either `libsdl2-ttf` or `libsdl2-ttf-2.0` so just remove deps
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# and let the user figure it out.
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fpm -C ./root -s dir -t deb \
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-a $DEB_ARCH \
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-n sketchy-maze -v ${VERSION} \
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--license="Copyright" \
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--maintainer=noah@kirsle.net \
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--description="Sketchy Maze - A drawing-based maze game." \
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--url="https://www.sketchymaze.com"
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