Noah Petherbridge
0fa1bf8a76
The Doodad Properties window brings many features that used to be available only in the `doodad` CLI tool into the Doodad Editor. * In the Doodad Editor there is a new menubar item: "Doodad" which corresponds to the "Level" menu when you're editing a level. * The "Doodad" menu has two items: - "Doodad Properties" (NEW) - "Layers" (moved here from the Tools menu) * The Doodad Properties window lets you edit the Title and Author values of the doodad, as well as modify its Tags and manage its Script. * Its script can be attached (browse for .js file on disk), its existing script saved back to disk (dev shell prompt) or deleted altogether from the doodad. * You can create, modify, and delete Tags on the doodad. Other changes: * In the Level Editor, the "Level->Page Settings" menu is renamed to "Level->Level Properties" to match with "Doodad->Doodad Properties" and the pop-up window is retitled accordingly. * The Exit Flag only exits if the Player touches it - not just any mobile doodad! |
||
---|---|---|
.. | ||
azulian | ||
bird | ||
box | ||
boy | ||
buttons | ||
crumbly-floor | ||
doors | ||
objects | ||
on-off | ||
switches | ||
test | ||
thief | ||
trapdoors | ||
warp-door | ||
build.sh | ||
mischievous.js | ||
palette.json |